UpGun Thumbnail

UpGun similar games & best alternatives

UpGun

PC (Microsoft Windows) • 2021

Related articles

Quick resume

Face your friends in UpGun! Use each round to accumulate skills and overtake your opponents in this crazy deathmatch!

Global score

83/100

Genres

Action, Casual, Strategy, Shooter, Arcade, Indie

Similar games

    Pros

    • Fun and dynamic upgrade system
    • Great multiplayer with friends
    • Frequent developer updates
    • Low system requirements
    • High replayability

    Cons

    • Small player base limits matchmaking
    • Full version required for online play with others
    • Some balance issues with upgrades
    • Limited maps and content
    • Randomness can frustrate players

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players choose their own upgrades and build strategies each run, with different playstyles and item combinations."

      Capsule for Froggy's Battle Froggy's Battle

      "Players choose upgrades and abilities each round, allowing personal strategic decisions and varied playstyles."

    • Competence

      Game with the same Competence vibe

      3

      "Game requires skillful aiming, timing of abilities, and strategic use of upgrades, though some randomness affects outcomes."

      Capsule for Roundguard Roundguard

      "Game has skill-based shooting and movement mechanics with upgrades that reward mastery, but some randomness in upgrades affects predictability."

    • Competition

      Game with the same Competition vibe

      4

      "Includes leaderboards, scoreboards, and multiplayer modes with player vs player combat encouraging competition."

      Capsule for Clownfield 2042 Clownfield 2042

      "Strong emphasis on player-vs-player combat with score tracking and leaderboards; players compete directly against friends or others."

    • Continuation

      Game with the same Continuation vibe

      4

      "Many reviews mention long play sessions, addictive gameplay, and desire to keep playing with ongoing updates."

      Capsule for SpaceBourne SpaceBourne

      "Many reviews mention long play sessions, replayability through upgrades and maps, and ongoing developer updates encouraging habitual play."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Supports team play and cooperative matches, though many players also engage in solo free-for-all modes."

      Capsule for Arcanists Arcanists

      "Some team modes and cooperative play exist, but most gameplay focuses on free-for-all or competitive matches."

    • Creativity

      Game with the same Creativity vibe

      4

      "Players create unique builds by combining weapons, gems, and upgrades, allowing for diverse playstyles and experimentation."

      Capsule for Vital Shell Vital Shell

      "Players create unique builds by combining different upgrade cards each round, fostering experimentation and creative strategies."

    • Domination

      Game with the same Domination vibe

      3

      "Players enjoy overpowering opponents and asserting dominance in matches, sometimes with humorous trash talk."

      Capsule for Drunken Wrestlers Drunken Wrestlers

      "Players enjoy dominating friends and opponents, sometimes provoking playful rivalry and trash talk."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a fun distraction and stress relief with chaotic and humorous gameplay."

      Capsule for One-armed robber One-armed robber

      "Many players use the game as a fun distraction and stress relief, enjoying chaotic and humorous gameplay."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and social reasons, with no indication of obligation or external pressure."

      Capsule for Ship of Fools Ship of Fools

      "Players engage voluntarily for fun and social reasons, with no indication of obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Randomized upgrades and build variety encourage players to try new strategies and adapt to different runs."

      Capsule for Deadlink Deadlink

      "The upgrade system encourages trying new combinations and adapting strategies each round."

    • Exploration

      Game with the same Exploration vibe

      2

      "Some variety in maps and mechanics encourages discovery, though limited map pool restricts extensive exploration."

      Capsule for Faaast Penguin Faaast Penguin

      "Some map variety and discovery of new combos, but limited number of maps reduces exploration depth."

    • Expression

      Game with the same Expression vibe

      3

      "Robot customization with cosmetics, mustaches, glasses, and crafting allow personal expression."

      Capsule for Robot Roller-Derby Disco Dodgeball Robot Roller-Derby Disco Dodgeball

      "Customization of robot characters and cosmetic items allows personal expression."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Colorful, cartoonish characters and abilities create an imaginative, non-realistic experience."

      Capsule for Block N Load Block N Load

      "Colorful, cartoonish graphics and imaginative abilities create a playful, fictional experience."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Strong community aspect with multiplayer, Discord interaction, and social play."

      Capsule for No Time to Relax No Time to Relax

      "Strong community aspect with multiplayer focus, Discord servers, and social play with friends."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop aiming, dodging, and strategic skills over time."

      Capsule for Space Pirate Trainer Space Pirate Trainer

      "Players develop skills in aiming, strategy, and build optimization over time."

    • Health

      Game with the same Health vibe

      -5

      "No physical activity involved; typical sedentary gaming experience."

      Capsule for The Baby In Yellow The Baby In Yellow

      "No physical activity involved; typical sedentary gaming experience."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and focus during matches; not suited for background or idle play."

      Capsule for Totally Accurate Battlegrounds Totally Accurate Battlegrounds

      "Requires active attention and focus during matches; not suited for background or idle play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Social interactions with friends and community, though mostly casual and competitive rather than deep emotional bonds."

      Capsule for Stick Fight: The Game Stick Fight: The Game

      "Social interactions mostly casual and competitive; some friendships and community bonds form."

    • Leadership

      Game with the same Leadership vibe

      1

      "Limited evidence of leadership roles; mostly peer-based multiplayer without formal leadership."

      Capsule for Frog Fighters Frog Fighters

      "Limited evidence of leadership roles; mostly peer-to-peer multiplayer without formal leadership."

    • Progression

      Game with the same Progression vibe

      3

      "Players accumulate weapons, upgrades, and cosmetics through gameplay progression."

      Capsule for STUFFED STUFFED

      "Players accumulate upgrades and cosmetic items, progressing through rounds with evolving builds."

    • Relaxation

      Game with the same Relaxation vibe

      1

      "Fast-paced and intense gameplay provides excitement rather than calm relaxation."

      Capsule for Gas Guzzlers Extreme Gas Guzzlers Extreme

      "Fast-paced and chaotic gameplay creates excitement more than calm relaxation."

    • Sensation

      Game with the same Sensation vibe

      3

      "Colorful visuals, animations, and sound effects provide sensory stimulation and fun."

      Capsule for Warriors: Rise to Glory Warriors: Rise to Glory

      "Colorful visuals and dynamic effects provide sensory stimulation and emotional fun."

    • Status

      Game with the same Status vibe

      2

      "Leaderboards and achievements provide some social recognition within the community."

      Capsule for SpaceChem SpaceChem

      "Leaderboards and competitive wins provide some social recognition within the community."

    • Story

      Game with the same Story vibe

      -5

      "No narrative or story elements; gameplay is context-free multiplayer matches."

      Capsule for Bodycam Bodycam

      "No narrative or story elements; gameplay is context-free multiplayer matches."

    • Strategy

      Game with the same Strategy vibe

      4

      "Players must plan upgrade choices, boss order, and combat tactics to succeed, requiring analytical thinking."

      Capsule for 20XX 20XX

      "Choosing upgrades and adapting tactics each round requires strategic thinking and planning."

    • Thrill

      Game with the same Thrill vibe

      4

      "High-risk, fast-paced combat delivers suspense and excitement."

      Capsule for Reflex Arena Reflex Arena

      "Fast-paced combat and unpredictable upgrades create suspense and excitement."

    • Value

      Game with the same Value vibe

      3

      "Free base game with optional paid DLC; players feel good value for relaxation and time spent."

      Capsule for Coloring Game Coloring Game

      "Free base game with optional paid DLC; many players find good value especially when playing with friends."

    • Violence

      Game with the same Violence vibe

      4

      "Core gameplay involves combat, destruction, and explosions in a cartoonish style."

      Capsule for Rocket Bot Royale Rocket Bot Royale

      "Core gameplay involves combat, shooting, and destruction in a cartoonish style."

    • Survival

      Game with the same Survival vibe

      2

      "Players must avoid death and manage combat situations; some resource management aspects."

      Capsule for Zero Caliber VR Zero Caliber VR

      "Players try to avoid death and outlast opponents, but gameplay is more about combat than resource management."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Domination, Intimacy. It leans lower than usual among comparable games on Story.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026