Wish similar games & best alternatives
Wish
2020
Related articles
Quick resume
Soma, driven by destiny, begins his quest to save his home, Israfil Continent, which trembles in fear of an evil empress… Elf Pontifex, princess knight, the first vampire, etc , with the many beautiful women waiting for their stories to unravel, what will happen in the end of this adventure...?
Global score
90/100
Genres
Action, Adventure, Casual, Indie
Similar games
Pros
- High quality art and animation
- Catchy and well-produced soundtrack
- Engaging match-3 gameplay with upgrades
- Fully voiced characters
- Affordable price with free dlc
Cons
- Poor english translation and typos
- Linear and predictable story
- Limited interactivity in erotic scenes
- Some gameplay balance issues making it easy
- Ui and tutorial lacking
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can choose different classes and upgrade paths, and decide their own strategies for combat and progression."
Aliens vs. Ghosts
"Players can choose how to upgrade stats and items, and decide their own approach to match-3 battles and progression."
-
Competence
Game with the same Competence vibe
3"Gameplay involves skillful combat, stealth, platforming, and puzzle solving with feedback and progression through upgrades."
Tomb Raider Game of the Year
"Gameplay involves skillful match-3 puzzle solving with strategic upgrades and item use, though some players find it easy once optimized."
-
Competition
Game with the same Competition vibe
-4"Focus is on individual progress and personal achievement without leaderboards or direct player versus player competition."
Spooky Bonus
"Focus is on single-player progression and personal achievement without player-vs-player or leaderboard competition."
-
Continuation
Game with the same Continuation vibe
3"Players report engaging gameplay that encourages multi-hour sessions and some replay for achievements."
Hero of the Kingdom II
"Players report engaging in multiple hours of gameplay with replayability through achievements and DLC content."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no multiplayer or cooperative elements."
MiSide
"Entirely single-player experience with no multiplayer or cooperative elements."
-
Creativity
Game with the same Creativity vibe
-3"Players follow a fixed story and predefined gameplay; limited customization beyond inventory and battle speed options."
LUNAR Remastered Collection
"Players follow a linear story and predefined match-3 mechanics with limited customization beyond upgrades."
-
Domination
Game with the same Domination vibe
-5"No social dominance or power over others; interactions are with NPCs in a narrative context."
The Procession to Calvary
"No social dominance or power over others; interactions are with NPC characters in a narrative context."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a distraction and stress relief with fantasy erotic content and immersive story elements."
Spiral Clicker
"Players use the game as a relaxing distraction with fantasy erotic content and immersive music."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and personal interest rather than obligation."
Rune Factory 5
"Players engage voluntarily for entertainment and personal interest rather than obligation."
-
Experimenting
Game with the same Experimenting vibe
2"Some experimentation with skill builds and weapon upgrades, but gameplay routines are mostly established."
The Vagrant
"Some experimentation with skill upgrades and item combinations to optimize gameplay is encouraged."
-
Exploration
Game with the same Exploration vibe
-3"Story-driven linear progression with no open world or exploratory gameplay."
Memory's Dogma CODE:01
"Linear story progression with no open-world or exploratory elements."
-
Expression
Game with the same Expression vibe
-4"Limited player expression; no character or environment customization beyond minor settings."
100 Robo Cats
"Limited player expression; character customization or environment modification is minimal or absent."
-
Fantasy
Game with the same Fantasy vibe
5"Set in a richly detailed fantasy world with magic, mythical elements, and anime-style characters; strong fictional narrative."
The Legend of Heroes: Trails in the Sky SC
"Set in a fantasy world with magic, mythical races, and eroticized anime characters."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; experience is solitary."
Neon Beats
"No social or community features; experience is solitary."
-
Growth
Game with the same Growth vibe
4"Players develop skills, unlock characters, and improve stats through progression and learning game mechanics."
Beautiful Mystic Survivors
"Players develop skills through upgrading stats and learning game mechanics."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during puzzle solving and exploration; not a background or idle game."
Riddles Of The Past
"Requires active attention during puzzle gameplay and interactive scenes."
-
Intimacy
Game with the same Intimacy vibe
3"Strong emotional and erotic connection to characters through narrative and adult scenes."
Hero's Journey
"Narrative and erotic scenes focus on forming intimate relationships with characters."
-
Leadership
Game with the same Leadership vibe
-4"No leadership or group management mechanics; player follows narrative paths."
Root Double -Before Crime * After Days- Xtend Edition
"No leadership or group management mechanics; player follows linear story."
-
Progression
Game with the same Progression vibe
4"Strong emphasis on accumulating upgrades, unlocking characters, and improving equipment."
Super Motherload
"Strong emphasis on accumulating upgrades, items, and unlocking new characters and scenes."
-
Relaxation
Game with the same Relaxation vibe
4"Many players find the music and gameplay relaxing and enjoyable, providing flow and stress relief."
Frederic: Resurrection of Music Director's Cut
"Gameplay and music provide a relaxing and enjoyable experience for players."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable auditory and visual stimuli with catchy music and appealing animations."
Incredibox
"Visual and auditory stimuli including detailed art, animations, and catchy soundtrack."
-
Status
Game with the same Status vibe
-4"No social status or recognition systems; achievements are personal."
Maneater
"No social status or recognition systems; achievements are personal."
-
Story
Game with the same Story vibe
3"Narrative immersion with character development and ongoing plot, though some find story pacing uneven."
Gears 5
"Continuous narrative with character development, though translation issues reduce immersion."
-
Strategy
Game with the same Strategy vibe
3"Players use logic and planning to avoid enemies, solve puzzles, and manage resources."
Remothered: Tormented Fathers
"Players use logic and planning to optimize match-3 combos, skill use, and item purchases."
-
Thrill
Game with the same Thrill vibe
1"Some challenge and tension in battles, but overall predictable and controlled gameplay."
King's Bounty: Warriors of the North
"Some tension in challenging battles and timed interactive scenes, but mostly controlled gameplay."
-
Value
Game with the same Value vibe
4"Players feel the game offers great content and replayability for its low price."
Lunacid
"Players feel the game offers good content and replayability for its low price."
-
Violence
Game with the same Violence vibe
-4"No combat or destruction; focus on romance and story rather than violent actions."
Seduce Me the Otome
"Focus on erotic and constructive interactions rather than combat or destruction."
-
Survival
Game with the same Survival vibe
1"Players must manage resources and avoid defeat in battles, but overall low risk environment."
Breath of Death VII
"Players must avoid defeat in battles with limited turns, but overall low risk environment."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. Here, the score leans higher than usual among comparable games on Intimacy, Story. It leans lower than usual among comparable games on Competition.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026