99Vidas similar games & best alternatives

99Vidas

PlayStation 3, PlayStation 4, Android, PC (Microsoft Windows), iOS, PlayStation Vita, Xbox One • 2016

Should you play it?

"99Vidas" is a "beat 'em up" set in a contemporary world that pays tribute to both the new and the classic in gaming industry. Brought to you in all pixelated, 16 bit-esque glory, chockfull of references to not only gaming, but all 80's and 90's pop culture.

What works
  • Nostalgic retro pixel art and soundtrack
  • Challenging and skill-based combat
  • Local and online co-op multiplayer
  • Multiple unlockable characters and upgrades
  • Humorous references to brazilian podcast and culture
Things to keep in mind
  • Repetitive enemy types and linear stages
  • Online multiplayer player base is small
  • Some players find difficulty frustrating
  • Limited character visual customization
  • Occasional control and gameplay quirks

What to play next

Top picks

Games that feel the closest overall

  • Fight'N Rage

  • Kung Fu Strike - The Warrior's Rise

  • Streets of Rage 4

  • Shing!

  • Alien Hominid Invasion

  • Son of a Witch

  • BADLAND: Game of the Year Edition

  • Teenage Mutant Ninja Turtles: Splintered Fate

  • Streets of Fury EX

Hidden Gems

Less popular games with surprisingly high similarity

  • Son of a Witch

  • I Am The Hero

  • PERISH

If you liked…

Recommendations by what you enjoyed most

  • Competence

    Cathedral

  • Cooperation

    Fight The Dragon

  • Escapism

    Arcade Paradise

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

99Vidas: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Exploration.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players can choose characters, upgrades, and game modes freely, with some customization and decision-making in upgrades and play style."

    Capsule for Goblin Summer Camp Goblin Summer Camp

    "Players can choose characters, combos, and upgrades, directing their own play style and progression."

  • Competence

    Game with the same Competence vibe

    4

    "The game offers challenging combat and boss fights requiring skill, pattern recognition, and mastery of abilities."

    Capsule for Cathedral Cathedral

    "The game offers challenging combat, boss fights requiring pattern learning, and skillful combo execution."

  • Competition

    Game with the same Competition vibe

    1

    "Includes multiplayer and leaderboards but online player base is mostly dead, limiting competitive play."

    Capsule for BlackSmith HIT BlackSmith HIT

    "Includes versus mode and leaderboards, but online player base is small; mostly cooperative or solo play."

  • Continuation

    Game with the same Continuation vibe

    3

    "High replay value due to multiple formations, difficulty levels, and unlockables encouraging repeated play."

    Capsule for QP Shooting - Dangerous!! QP Shooting - Dangerous!!

    "High replay value due to multiple characters, upgrades, and difficulty levels encouraging repeated play."

  • Cooperation

    Game with the same Cooperation vibe

    4

    "Supports up to 4-player co-op both online and local; multiplayer is a significant part of the experience."

    Capsule for Fight The Dragon Fight The Dragon

    "Supports up to 4 players local and online co-op; multiplayer is a major feature and source of fun."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players can customize characters through upgrades and experiment with different character abilities, though within predefined structures."

    Capsule for Muffin Knight Muffin Knight

    "Players can customize characters through upgrades and unlock new combos, though core structure is classic."

  • Domination

    Game with the same Domination vibe

    -3

    "Gameplay emphasizes balanced party interaction and strategy rather than exerting superiority over others."

    Capsule for Lords of Xulima Lords of Xulima

    "Gameplay emphasizes balanced encounters and cooperative play rather than dominance or power over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Strong nostalgic and immersive experience providing escape from real life through retro arcade atmosphere."

    Capsule for Arcade Paradise Arcade Paradise

    "Nostalgic retro style and humor provide an immersive escape into classic arcade beat 'em up experience."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and nostalgia, not out of obligation or pressure."

    Capsule for Alien Shooter 2 Conscription Alien Shooter 2 Conscription

    "Players engage voluntarily for fun and nostalgia, not out of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    2

    "Some experimentation with combat combos and skill upgrades, but overall gameplay follows established routines."

    Capsule for Bladed fury Bladed fury

    "Players experiment with combos and upgrades, but core gameplay follows established beat 'em up routines."

  • Exploration

    Game with the same Exploration vibe

    -2

    "Linear stage progression with limited exploration; focus is on combat and performance."

    Capsule for Foul Play Foul Play

    "Linear stages with limited new area discovery; focus is on combat rather than exploration."

  • Expression

    Game with the same Expression vibe

    2

    "Character selection and upgrade customization allow some self-expression, though visual customization is limited."

    Capsule for Maniac Maniac

    "Character upgrades and unlockable characters allow some self-expression, though visual customization is limited."

  • Fantasy

    Game with the same Fantasy vibe

    3

    "Features imaginative characters inspired by fighting games and pop culture, with over-the-top combos and moves."

    Capsule for Roof Rage Roof Rage

    "Features imaginative characters with elemental powers and exaggerated arcade-style combat."

  • Fellowship

    Game with the same Fellowship vibe

    4

    "Strong community aspect with multiplayer, local co-op, and social interactions emphasized."

    Capsule for Tricky Towers Tricky Towers

    "Strong community aspect through multiplayer co-op and shared cultural references from the podcast."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop skills, learn enemy patterns, and improve through progression and upgrades."

    Capsule for The Knight Witch The Knight Witch

    "Players develop skills, learn enemy patterns, and improve characters through upgrades."

  • Health

    Game with the same Health vibe

    -4

    "Sedentary gameplay typical of beat-em-ups; no physical activity or health promotion."

    Capsule for River City Girls River City Girls

    "Primarily sedentary gameplay typical of beat 'em ups; no physical activity elements."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention and continuous engagement during combat; not suited for idle or background play."

    Capsule for Painkiller Hell & Damnation Painkiller Hell & Damnation

    "Requires focused attention and continuous engagement during combat; not suited for idle play."

  • Intimacy

    Game with the same Intimacy vibe

    2

    "Social interactions mainly through cooperative play; some emotional connection via humor and story."

    Capsule for Zombie Vikings Zombie Vikings

    "Social interaction mainly through cooperative play and shared humor, but limited close emotional bonds."

  • Leadership

    Game with the same Leadership vibe

    -2

    "Players cooperate as equals; no strong leadership or authoritative roles described."

    Capsule for Temtem: Swarm Temtem: Swarm

    "Players cooperate as equals; no strong leadership or authoritative roles indicated."

  • Progression

    Game with the same Progression vibe

    4

    "Character leveling, equipment upgrades, and unlocking new abilities drive progression."

    Capsule for CHRONO TRIGGER® CHRONO TRIGGER®

    "Character upgrades, unlocking new moves and characters, and accumulating points drive progression."

  • Relaxation

    Game with the same Relaxation vibe

    -1

    "Challenging gameplay with some tension; not purely relaxing but not overly stressful."

    Capsule for 2112TD: Tower Defense Survival 2112TD: Tower Defense Survival

    "Challenging difficulty and intense combat create tension; some players find it frustrating rather than relaxing."

  • Sensation

    Game with the same Sensation vibe

    3

    "Vibrant pixel art, dynamic combat effects, and an engaging soundtrack provide sensory stimulation."

    Capsule for Touhou Blooming Soul Touhou Blooming Soul

    "Vibrant pixel art, energetic soundtrack, and satisfying combat effects provide sensory stimulation."

  • Status

    Game with the same Status vibe

    1

    "Some recognition through multiplayer and achievements, but not a major focus of the game."

    Capsule for Road Redemption Road Redemption

    "Some recognition through achievements and multiplayer, but not a major focus of the game."

  • Story

    Game with the same Story vibe

    1

    "Story is light, humorous, and secondary to gameplay; some narrative and lore references present"

    Capsule for Magicka 2 Magicka 2

    "Simple narrative with humorous references; story is secondary to gameplay and nostalgia."

  • Strategy

    Game with the same Strategy vibe

    3

    "Combat and boss fights require learning patterns and using different weapons strategically."

    Capsule for 8Doors: Arum's Afterlife Adventure 8Doors: Arum's Afterlife Adventure

    "Boss fights and enemy AI require learning patterns and tactical use of combos and specials."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some challenging battles and boss fights provide suspense and excitement."

    Capsule for Drakensang Drakensang

    "Challenging combat and boss encounters provide moments of suspense and excitement."

  • Value

    Game with the same Value vibe

    3

    "Good value especially on sale; offers hours of gameplay, replayability, and community content."

    Capsule for Aragami Aragami

    "Good value especially on discount; offers hours of gameplay and replayability for fans of the genre."

  • Violence

    Game with the same Violence vibe

    3

    "Core gameplay involves combat, fighting moves, and destruction typical of beat 'em up games."

    Capsule for Little Fighter 2 Remastered Little Fighter 2 Remastered

    "Core gameplay involves combat, combos, and defeating enemies in beat 'em up style."

  • Survival

    Game with the same Survival vibe

    3

    "Players must manage health and resources to survive waves of enemies and bosses."

    Capsule for Captain Wayne - Vacation Desperation Captain Wayne - Vacation Desperation

    "Players must manage health and lives to survive waves of enemies and difficult bosses."

Last update: 10/07/2026