Exorcism of the Legion (Last Rites) DELISTED similar games & best alternatives

Exorcism of the Legion (Last Rites) DELISTED

2017

Should you play it?

Exorcism of the Legion (Last Rites) Each chapter features a unique demonic entity that will test your courage and resolve.

What works
  • Immersive and atmospheric vr horror experience
  • Strong audio and visual design
  • Engaging narrative and episodic structure
  • Interactive environments with puzzle solving
  • Multiple locomotion options for comfort
Things to keep in mind
  • Short gameplay length per episode
  • Some technical bugs and control quirks
  • No subtitles, limiting accessibility
  • Episodic pricing model may feel costly
  • Limited replay value beyond completion

What to play next

Top picks

Games that feel the closest overall

  • Shadows 2: Perfidia

  • Into The Gloom

  • MADiSON

  • DERE EVIL EXE

  • Rewind Or Die

  • [Chilla's Art] Aka Manto | 赤マント

  • [Chilla's Art] The Caregiver | 終焉介護

  • INSIDE

  • Don't Be Afraid

Hidden Gems

Less popular games with surprisingly high similarity

  • Shadows 2: Perfidia

  • Into The Gloom

  • DERE EVIL EXE

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    FAITH: The Unholy Trinity

  • Story

    Dark Nights with Poe and Munro

  • Thrill

    Paranormal Activity: The Lost Soul

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Exorcism of the Legion (Last Rites) DELISTED: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Violence, Cooperation, Survival. It leans lower than usual among comparable games on Expression, Relaxation, Value.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to explore environments, solve puzzles in multiple ways, and choose movement options like smooth locomotion or teleport."

    Capsule for Red Matter 2 Red Matter 2

    "Players have freedom to explore environments, interact with many objects, choose movement style (teleport or smooth locomotion), and solve puzzles with multiple approaches."

  • Competence

    Game with the same Competence vibe

    3

    "Game involves skillful task completion and exorcism mechanics with increasing difficulty levels."

    Capsule for Unpossess: Exorcism Simulator Unpossess: Exorcism Simulator

    "The game involves puzzle solving, investigation, and use of exorcism tools requiring skill and attention, though not highly difficult."

  • Competition

    Game with the same Competition vibe

    -5

    "No evidence of competitive elements; focus is on solo experience and personal progression."

    Capsule for [Chilla's Art] Night Security | 夜間警備 [Chilla's Art] Night Security | 夜間警備

    "No evidence of competitive elements; focus is on solo experience and personal progression."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players express desire to continue with future chapters and replay for scares, though the current chapter is short."

    Capsule for The Designer's Curse The Designer's Curse

    "Players report wanting to replay chapters for completion and to experience scares again, though some find the game short and episodic."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Entirely single-player experience with no cooperative gameplay mentioned."

    Capsule for Porcelain Tales Porcelain Tales

    "Entirely single-player experience with no cooperative gameplay mentioned."

  • Creativity

    Game with the same Creativity vibe

    3

    "Players experiment with environmental puzzles and interact with objects in creative ways."

    Capsule for Pan-Pan Pan-Pan

    "Players interact with many objects and solve puzzles in immersive environments, allowing some creative problem solving."

  • Domination

    Game with the same Domination vibe

    -5

    "No elements of exerting control or superiority over others; experience is personal and narrative-driven."

    Capsule for Heavy Rain Heavy Rain

    "No elements of exerting control or superiority over others; experience is personal and narrative-driven."

  • Escapism

    Game with the same Escapism vibe

    4

    "Strong immersion in a psychological horror world provides escape from reality and intense emotional engagement."

    Capsule for MADiSON MADiSON

    "Strong immersion in a horror narrative provides escape from reality, with players reporting deep emotional and psychological engagement."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of interest and intrinsic motivation to experience horror."

    Capsule for Unspoken Unspoken

    "Players engage voluntarily out of interest and intrinsic motivation, enjoying the horror experience without obligation."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players explore levels thoroughly, try different routes and puzzle solutions, and experiment with movement mechanics."

    Capsule for Tinykin Tinykin

    "Players explore environments, try different tools and puzzle solutions, and experiment with movement options."

  • Exploration

    Game with the same Exploration vibe

    4

    "Game motivates players to explore environments thoroughly to find clues and uncover story details."

    Capsule for Dead Secret Dead Secret

    "Game encourages discovering clues, reading notes, and investigating detailed environments across multiple chapters."

  • Expression

    Game with the same Expression vibe

    -4

    "Limited character customization; expression mainly through narrative choices rather than avatar personalization."

    Capsule for Bring Me that Shawarma Bring Me that Shawarma

    "Limited character customization or self-expression; focus is on narrative and environment rather than avatar personalization."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong supernatural and religious horror themes with demons, exorcisms, and occult elements."

    Capsule for FAITH: The Unholy Trinity FAITH: The Unholy Trinity

    "Strong supernatural horror theme based on The Exorcist franchise, involving demons, exorcisms, and paranormal events."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; experience is solitary."

    Capsule for Demon Hunter 2: New Chapter Demon Hunter 2: New Chapter

    "No social or community features; experience is solitary."

  • Growth

    Game with the same Growth vibe

    2

    "Players learn combat timing, enemy patterns, and explore story development, though gameplay complexity is moderate."

    Capsule for Haven Haven

    "Players learn to use tools, solve puzzles, and understand story elements, though gameplay complexity is moderate."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary VR gameplay with no physical activity or health-related features."

    Capsule for Tiny Town VR Tiny Town VR

    "Sedentary VR gameplay with no physical exercise or health-related activities."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires focused attention and active engagement; not designed for background or casual idle play."

    Capsule for Accident Accident

    "Requires focused attention and active engagement; not designed for background or casual idle play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No close social interactions or relationship building; solitary experience."

    Capsule for Knock-knock Knock-knock

    "No close social interactions or relationship building; solitary horror experience."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management roles; single-player narrative focus."

    Capsule for Dread X Collection 5 Dread X Collection 5

    "No leadership or group management roles; single-player narrative focus."

  • Progression

    Game with the same Progression vibe

    3

    "Players collect items and unlock story chapters, showing clear progression through the narrative."

    Capsule for The Beast Within: A Gabriel Knight® Mystery The Beast Within: A Gabriel Knight® Mystery

    "Players collect and upgrade exorcism tools and unlock story chapters, showing some progression elements."

  • Relaxation

    Game with the same Relaxation vibe

    -3

    "Sustained tension and anxiety dominate the experience rather than relaxation or flow."

    Capsule for Lone Survivor: The Director's Cut Lone Survivor: The Director's Cut

    "Sustained tension and anxiety dominate the experience; not designed for relaxation or flow."

  • Sensation

    Game with the same Sensation vibe

    4

    "Strong sensory stimulation through VR immersion, visuals, audio, and emotional excitement."

    Capsule for Five Nights at Freddy's: Help Wanted 2 Five Nights at Freddy's: Help Wanted 2

    "Strong sensory stimulation through immersive audio, visuals, and VR presence to evoke fear and excitement."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or status systems present."

    Capsule for Resident Evil 7 Biohazard Resident Evil 7 Biohazard

    "No social recognition or status systems present."

  • Story

    Game with the same Story vibe

    5

    "Strong narrative immersion with episodic storytelling, character development, and multiple endings."

    Capsule for Dark Nights with Poe and Munro Dark Nights with Poe and Munro

    "Narrative-driven episodic structure with interconnected chapters and strong story immersion."

  • Strategy

    Game with the same Strategy vibe

    2

    "Requires puzzle solving and planning, but gameplay is relatively straightforward."

    Capsule for Disney Epic Mickey 2:  The Power of Two Disney Epic Mickey 2: The Power of Two

    "Requires puzzle solving and planning use of tools, but overall gameplay is straightforward."

  • Thrill

    Game with the same Thrill vibe

    5

    "High suspense, jump scares, and psychological horror create intense thrill and fear."

    Capsule for Paranormal Activity: The Lost Soul Paranormal Activity: The Lost Soul

    "High suspense and psychological horror create intense thrill and fear experiences."

  • Value

    Game with the same Value vibe

    0

    "Mixed opinions on value; some find the price fair for quality and length, others feel short length reduces value."

    Capsule for Escape Academy Escape Academy

    "Mixed player opinions on value; some find price fair for quality, others feel short length reduces value."

  • Violence

    Game with the same Violence vibe

    2

    "Includes combat-like exorcism rituals and ghost confrontations but not gratuitous violence."

    Capsule for Ghost Exile Ghost Exile

    "Combat is limited to exorcism rituals and demon confrontations, involving supernatural violence."

  • Survival

    Game with the same Survival vibe

    3

    "Players must avoid failure and manage resources like health and devil trigger to survive challenging encounters."

    Capsule for Devil May Cry 4 Special Edition Devil May Cry 4 Special Edition

    "Players must avoid failure and manage resources/tools to survive encounters with demons."

Last update: 09/07/2026