Gateways similar games & best alternatives
Should you play it?
From the creative mind behind The Adventures of Shuggy comes an exciting new retro-styled 2D platformer, a winner of Dream Build Play 2012 and a top 50 game of 2012 according to Game Informer. Grab the gateway guns and explore a huge lab filled with mysterious puzzles in this classic platforming adventure.
What works
- Innovative and challenging puzzle mechanics
- Metroidvania style exploration
- Helpful in-game hint system
- Good value for price
- Workshop support and level editor
Things to keep in mind
- Steep difficulty curve, especially late game
- Minimal story and character development
- Simple pixel art graphics
- Some frustrating controls and platforming
- Sparse save points and backtracking
What to play next
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
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Similarity map
Explore nearby similar games and see why they’re close.
Gateways: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Thrill, Competition. It leans lower than usual among comparable games on Relaxation, Story, Expression.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore the map non-linearly, choose weapons and abilities, and direct their own progression."
"Players have freedom to choose how and when to use different gateway guns and explore the map non-linearly."
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Competence
Game with the same Competence vibe
4"The game offers challenging puzzles requiring spatial reasoning, logic, and mastery of unique gravity and time reversal mechanics."
"The game offers challenging puzzles that require skill and understanding of complex mechanics, especially time travel and gravity rotation."
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Competition
Game with the same Competition vibe
-4"Focus is on individual puzzle solving and personal progress without competitive elements or leaderboards."
"Focus is on individual puzzle solving and personal progress without competitive elements or leaderboards."
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Continuation
Game with the same Continuation vibe
3"Players report habitual play and long sessions due to engaging puzzles and desire to improve scores."
"Players report long sessions and habitual play to solve puzzles and explore the metroidvania map."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative gameplay elements."
"Entirely single-player experience with no cooperative gameplay elements."
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Creativity
Game with the same Creativity vibe
4"Portal mechanics enable creative movement and tactical options, allowing players to experiment with new strategies."
"Players creatively combine multiple portal types and mechanics to solve puzzles and explore."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; gameplay is solitary and puzzle-focused."
"No elements of exerting control or superiority over others; gameplay is solitary and puzzle-focused."
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Escapism
Game with the same Escapism vibe
3"Players use the game as a mentally absorbing escape with immersive story elements and engaging puzzles."
"Players use the game as a challenging mental escape with immersive puzzle solving and exploration."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest in puzzles and exploration, not obligation."
"Players engage voluntarily out of interest in puzzles and metroidvania gameplay, not out of obligation."
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Experimenting
Game with the same Experimenting vibe
4"Players experiment with different portal types and mechanics to solve puzzles and progress."
"Game encourages experimentation with portal types and puzzle solutions, especially with complex mechanics like time loops."
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Exploration
Game with the same Exploration vibe
4"Metroidvania style map with secrets and new areas unlocked by monster abilities encourages discovery."
"Metroidvania style map encourages discovering new areas and secrets using acquired abilities."
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Expression
Game with the same Expression vibe
-4"Minimal character or environment customization; focus is on puzzle mechanics rather than self-expression."
"Minimal character customization or self-expression; focus is on puzzle mechanics and exploration."
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Fantasy
Game with the same Fantasy vibe
3"Fictional sci-fi setting with imaginative technology and narrative elements inspired by Portal universe."
"Fictional sci-fi setting with imaginative portal guns and time travel mechanics."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; strictly single-player experience."
"No social or community features; strictly single-player experience."
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Growth
Game with the same Growth vibe
4"Players develop problem-solving skills and learn complex puzzle mechanics."
"Players develop skills in complex puzzle solving and learn to master multiple mechanics progressively."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement to solve puzzles and progress."
"Requires focused attention and continuous engagement to solve puzzles and progress."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; purely individual gameplay."
"No social or emotional relationship building; purely individual gameplay."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
"No leadership or group management elements present."
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Progression
Game with the same Progression vibe
4"Players collect upgrades, weapons, and abilities to advance and unlock new areas."
"Players collect upgrades and new gateway guns that unlock new areas and puzzle solutions."
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Relaxation
Game with the same Relaxation vibe
-2"The game can be mentally taxing and frustrating at times, with some tension from challenging puzzles."
"Some players find the puzzles challenging and occasionally frustrating, especially late-game."
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Sensation
Game with the same Sensation vibe
2"Pixel art and sound design provide enjoyable sensory stimulation, though some find visuals small and cluttered."
"Visual and auditory design is simple but effective; some enjoy the pixel art and music, others find it lacking."
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Status
Game with the same Status vibe
-5"No social recognition or status systems; achievements exist but are personal."
"No social recognition or status systems; achievements exist but are personal."
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Story
Game with the same Story vibe
-3"Minimal narrative; gameplay focuses on puzzles rather than story immersion."
"Minimal and generic story; gameplay focuses on puzzles rather than narrative immersion."
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Strategy
Game with the same Strategy vibe
4"Puzzles require logical thinking, planning, and problem solving."
"Puzzles require logical thinking, planning, and problem solving with multiple mechanics."
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Thrill
Game with the same Thrill vibe
-3"Low risk and suspense; challenge comes from logic rather than emotional thrill or tension."
"Low suspense or risk; challenge comes from mental effort rather than emotional thrill."
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Value
Game with the same Value vibe
4"Players perceive good value for time and money due to quality puzzles, atmosphere, and reasonable price."
"Players feel they get good value for time and money given the quality and depth of puzzles."
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Violence
Game with the same Violence vibe
-4"Minimal combat; some enemies present but focus is on puzzle solving and exploration rather than destruction."
"Minimal combat, mostly jumping on enemies; focus is on puzzle solving and exploration."
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Survival
Game with the same Survival vibe
-4"No survival mechanics or threats; stable environment focused on puzzles."
"No survival mechanics or threats; stable environment focused on puzzles."
Last update: 09/07/2026