Monster Hunter Stories similar games & best alternatives
Monster Hunter Stories
2024
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Quick resume
Monster Hunter Stories is an RPG that takes the world of Monster Hunter and expands upon it in new and exciting ways! No longer are you hunting monsters, but raising them! In this deep story featuring heroes known as Monster Riders, you will live alongside monsters and form lifelong bonds with them.
Global score
91/100
Genres
Role-playing (RPG), Adventure
Similar games
Pros
- Charming monster collection and customization
- Engaging turn-based combat with strategy
- Colorful visuals and memorable music
- Nostalgic and accessible for newcomers
- Long playtime with post-game content
Cons
- Some grinding and rng elements
- Story is simple and sometimes cheesy
- Camera and controls can be awkward
- Limited multiplayer and social features
- Graphics show 3ds origins in some areas
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can freely explore open-ish world, choose characters in party, and customize skill trees, but story progression is linear and some character control is forced."
DRAGON BALL Z: KAKAROT
"Players have freedom to customize characters and monsties, choose battle strategies, and explore the world at their own pace, though the story progression is somewhat linear."
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Competence
Game with the same Competence vibe
3"Combat involves strategic rock-paper-scissors mechanics and monster pattern recognition, providing skill challenges and rewarding mastery."
Monster Hunter Stories 2: Wings of Ruin
"Combat involves strategic rock-paper-scissors mechanics requiring skill and pattern recognition; some grinding and optimization needed especially in post-game."
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Competition
Game with the same Competition vibe
-2"Focus is mostly on personal progression and exploration; multiplayer is cooperative rather than competitive, with limited PvP."
Terraria
"Focus is mainly on single player experience and personal progression; multiplayer and PvP exist but are minor aspects."
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Continuation
Game with the same Continuation vibe
4"Many players report long playtimes and habitual engagement; game encourages replayability and New Game+."
Persona® 5 Strikers
"Many players report long playtimes, replayability through monster collection, customization, and post-game content encourage habitual play."
-
Cooperation
Game with the same Cooperation vibe
-3"Gameplay centers on individual player control of a party; limited multiplayer or cooperative features."
Disgaea PC
"Gameplay centers on individual player and their party of monsters; limited multiplayer or cooperative modes."
-
Creativity
Game with the same Creativity vibe
4"Extensive gene swapping and monster customization enable creative team building and strategic experimentation."
Monster Hunter Stories 2: Wings of Ruin
"Extensive monster customization via gene channeling and element changes, plus character customization and build variety."
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Domination
Game with the same Domination vibe
-4"Interactions are balanced and respectful; no evidence of power imposition or trash talk."
Assassin’s Creed Shadows
"Interactions are generally balanced and respectful; no evidence of power imposition or trash talk."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as an immersive fantasy adventure to escape real life, enjoying exploration and story."
Stray Blade
"Players use the game as a charming, immersive fantasy world to escape real life and enjoy a lighthearted adventure."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and nostalgia; no indication of obligation or external pressure."
RoboCop: Rogue City
"Players engage voluntarily out of personal interest and nostalgia; no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"Players experiment with mechanics, crafting, talents, and combat tactics to discover effective strategies."
Rencounter
"Encouraged to experiment with monster elements, skills, and team compositions to find effective strategies."
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Exploration
Game with the same Exploration vibe
3"Players explore diverse, colorful environments and revisit areas to find new monsters and secrets."
WORLD OF FINAL FANTASY®
"Players explore varied colorful environments and monster dens, discovering new monsters and items."
-
Expression
Game with the same Expression vibe
4"Character customization and cosmetic options allow self-expression."
Once Human
"Character customization and ability to alter monster appearances and elements support self-expression."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy setting with imaginative monsters, turn-based combat, and narrative-driven adventure."
Monster Hunter Stories 2: Wings of Ruin
"Strong fantasy setting with imaginative monsters, heroic narrative, and turn-based RPG mechanics."
-
Fellowship
Game with the same Fellowship vibe
-3"Primarily a solo experience with limited social or community features."
Home Behind
"Primarily a solo experience with limited social or community features."
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Growth
Game with the same Growth vibe
4"Players develop skills in monster breeding, team optimization, and strategic combat, with learning encouraged."
DRAGON QUEST MONSTERS: The Dark Prince
"Players develop skills in combat strategy and monster management; progression through leveling and gene customization."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay typical of turn-based RPGs; no physical activity or health-related features."
Nexomon: Extinction
"Sedentary gameplay typical of turn-based RPGs; no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during battles and exploration; not designed for casual or background play."
Temtem
"Requires focused attention during battles and exploration; not designed for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-3"Limited emotional or close social interactions; relationships mostly functional for gameplay purposes."
觅长生
"Limited social interaction; relationships mostly with in-game characters and monsters rather than other players."
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Leadership
Game with the same Leadership vibe
2"Players lead their party and make strategic decisions, though no multiplayer leadership roles exist."
Shin Megami Tensei V: Vengeance
"Players lead their party of monsters and make strategic decisions, though no multiplayer leadership roles."
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Progression
Game with the same Progression vibe
4"Strong emphasis on collecting, crafting, and upgrading gear to advance."
Spiral Knights
"Strong emphasis on collecting, upgrading, and customizing monsters and gear to advance."
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Relaxation
Game with the same Relaxation vibe
3"Generally relaxing gameplay with light challenge; some tension in final sequences but overall balanced flow."
Voodoo Detective
"Generally a relaxing and charming experience with balanced challenge; some tension in endgame content."
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Sensation
Game with the same Sensation vibe
3"Enjoyable colorful visuals, smooth animations, and pleasant music provide sensory stimulation."
Shantae and the Seven Sirens
"Colorful visuals, memorable music, and expressive animations provide enjoyable sensory stimulation."
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Status
Game with the same Status vibe
-3"Achievements and leaderboards exist but social recognition is not a primary motivator."
Rise of the Tomb Raider™
"Achievements and leaderboards exist but social recognition is not a primary motivator."
-
Story
Game with the same Story vibe
3"Narrative is simple but emotionally engaging with character-driven plot and meaningful moments."
Atelier Sophie 2: The Alchemist of the Mysterious Dream
"Narrative is simple but charming and engaging, with character development and emotional moments."
-
Strategy
Game with the same Strategy vibe
4"Turn-based combat requires tactical thinking, positioning, and team synergy."
Horizon Walker
"Turn-based combat requires tactical thinking, pattern recognition, and team composition planning."
-
Thrill
Game with the same Thrill vibe
2"Some suspense in battles and boss strikes, but overall a casual and controlled experience."
Battle Nations
"Some suspense in battles and boss fights, but overall a controlled and predictable experience."
-
Value
Game with the same Value vibe
4"Players perceive strong value due to nostalgia, depth, and replayability, especially with remaster improvements."
FINAL FANTASY VIII - REMASTERED
"Players find good value in content, replayability, and nostalgia; positive reception to remaster quality."
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Violence
Game with the same Violence vibe
-2"Combat involves fighting monsters but is cartoonish and non-graphic; emphasis on playful battles rather than destruction."
Costume Quest
"Combat is turn-based and stylized; focus on monster companionship rather than destruction."
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Survival
Game with the same Survival vibe
2"Players manage health and resources to survive battles; some challenge in avoiding defeat."
Doom & Destiny
"Battles involve managing health and resources to avoid defeat; some challenge in high-rank content."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Expression, Fantasy. It leans lower than usual among comparable games on Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026