Pacify similar games & best alternatives
Pacify
2019
Related articles
Quick resume
There is reportedly an evil inside that house. Something about an old funeral parlor offering a last chance to talk to their dead loved ones. Plus something about lights, laughter, a girl, missing people, etc... You know the same stuff everyone claims. Take a team, and check the place out.
Global score
86/100
Genres
Action, Adventure, Casual, Indie, Strategy, Simulator
Similar games
Pros
- Fun cooperative multiplayer experience
- Engaging horror atmosphere and suspense
- Good value for price
- Simple controls and accessible gameplay
- Frequent updates and developer support
Cons
- Limited maps and repetitive gameplay
- Bugs and glitches reported
- Single player mode is difficult and less enjoyable
- Lack of internal voice chat
- Some players find it boring after mastering
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to choose strategies, explore maps, and decide how to cooperate or hide, though objectives and escape methods are preset."
PANICORE
"Players have freedom to explore, choose actions, and solve puzzles with some emergent gameplay, though objectives are preset."
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Competence
Game with the same Competence vibe
2"Game involves skillful shooting and positioning with increasing difficulty, but mechanics are simple and repetitive."
State of Anarchy
"Game involves skillful evasion, puzzle solving, and teamwork with increasing difficulty, but mechanics are relatively simple."
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Competition
Game with the same Competition vibe
1"PvP exists but is not the main focus; many players prefer casual or cooperative play without heavy emphasis on competition."
Onmyoji
"PvP mode exists with scoring, but majority of play focuses on cooperative or casual play rather than competition."
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Continuation
Game with the same Continuation vibe
-1"Players report fun for short sessions but also note the game can get stale quickly without new content."
Beast Battle Simulator
"Players report fun but short sessions; game can get repetitive and boring after mastering maps."
-
Cooperation
Game with the same Cooperation vibe
5"Game is designed for multiplayer cooperative play with teamwork essential for success."
Restaurats
"Strong emphasis on cooperative multiplayer gameplay; teamwork is essential to succeed and enjoy the game."
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Creativity
Game with the same Creativity vibe
-2"Players follow predefined puzzles and story; limited creative freedom or building."
Blanc
"Players follow established objectives and puzzles with limited creative modification or building."
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Domination
Game with the same Domination vibe
-3"Interactions emphasize shared survival and mutual support rather than exerting control over others."
Folklore Hunter
"Interactions emphasize shared survival and mutual support rather than dominance or control over others."
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Escapism
Game with the same Escapism vibe
4"Players use the game to escape reality, enjoy horror thrills and social fun with friends."
SCP: Containment Breach Multiplayer
"Players use the game as a thrilling escape from reality, enjoying scares and social fun with friends."
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Expectation
Game with the same Expectation vibe
-4"Play is driven by personal interest and enjoyment, not obligation or external pressure."
LoveBeat
"Play is driven by intrinsic interest and enjoyment rather than obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
1"Some exploration of upgrades and strategies, but core gameplay is repetitive and follows established routines."
You Must Build A Boat
"Some exploration and trying different strategies occur, but core gameplay is repetitive and routine."
-
Exploration
Game with the same Exploration vibe
3"Players explore different maps and search for ghosts, though maps are limited."
Untitled Ghost Game
"Players explore haunted environments and uncover secrets, though maps are limited and familiar."
-
Expression
Game with the same Expression vibe
-4"Limited customization or personalization options; players use default characters and environments."
Granny
"Little character or environment customization; players use default appearances and assets."
-
Fantasy
Game with the same Fantasy vibe
5"Strong supernatural and horror themes with imaginative ghosts, cursed objects, and paranormal scenarios."
Project Unknown
"Strong supernatural horror theme with ghosts, spirits, and paranormal elements."
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Fellowship
Game with the same Fellowship vibe
4"Strong community and social bonding through multiplayer and shared experiences."
Bean Battles
"Community and social bonding through multiplayer and shared scary experiences."
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Growth
Game with the same Growth vibe
1"Some learning involved in mastering setups and achieving high scores, but limited depth for personal development."
Turbo Dismount™
"Some learning curve and skill improvement, but limited depth for long-term personal development."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and continuous engagement during gameplay sessions."
Not Tonight
"Requires focused attention and continuous engagement during gameplay sessions."
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Intimacy
Game with the same Intimacy vibe
2"Social play with friends fosters some emotional connection, though not deeply intimate."
Mad Adventures
"Social interactions with friends foster emotional connection, though not deeply intimate."
-
Leadership
Game with the same Leadership vibe
1"Some informal leadership in coordinating team actions but no formal roles."
MIMESIS
"Some informal leadership in coordinating team actions, but no formal authority or roles."
-
Progression
Game with the same Progression vibe
2"Players collect items and achievements; progression is short and limited."
MOMO.EXE
"Players collect items and complete objectives to progress, but overall progression is limited."
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Relaxation
Game with the same Relaxation vibe
-3"Game induces tension and stress rather than relaxation or flow."
Damned
"Game induces tension and adrenaline rather than relaxation or flow."
-
Sensation
Game with the same Sensation vibe
3"Strong sensory stimulation through atmospheric audio, visuals, and jump scares."
Obey the Voice™
"Engaging sensory stimuli with jump scares, eerie sounds, and atmospheric visuals."
-
Status
Game with the same Status vibe
-2"Limited social recognition or ranking systems; focus is on gameplay rather than status."
Damned
"Minimal social status or recognition mechanisms; focus is on gameplay rather than social ranking."
-
Story
Game with the same Story vibe
1"Some narrative elements and lore exist but are minimal and secondary to gameplay."
ROBOBEAT
"Some lore and narrative elements exist but story is minimal and secondary to gameplay."
-
Strategy
Game with the same Strategy vibe
2"Requires planning, stealth tactics, and problem solving to evade threats and complete objectives."
Five Nights at Freddy's: Security Breach
"Requires planning and problem solving to complete objectives and evade threats."
-
Thrill
Game with the same Thrill vibe
5"High suspense and adrenaline from chase sequences, jump scares, and unpredictable AI behavior."
HBDIE: 2
"High suspense and adrenaline from jump scares and unpredictable AI behavior."
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Value
Game with the same Value vibe
3"Generally considered good value for price given multiplayer fun and unique concept, despite bugs and limited content."
Mass Exodus Redux
"Generally considered good value for price, especially for multiplayer fun."
-
Violence
Game with the same Violence vibe
3"Gameplay involves evading or being killed by hostile entities; combat is not emphasized but threat of violence is present."
The Classrooms
"Gameplay involves combat-like actions such as burning dolls and evading hostile entities."
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Survival
Game with the same Survival vibe
4"Core gameplay revolves around avoiding death and surviving hostile supernatural threats."
Home Sweet Home
"Core gameplay centers on avoiding capture and surviving hostile supernatural threats."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026