Stayin' Alive similar games & best alternatives

Stayin' Alive

PC (Microsoft Windows), Mac • 2018

Should you play it?

Do your best to die or save your enemies from death in this frantic team multiplayer game about health issues. Death is in the air.

What works
  • Unique and humorous concept
  • Fun multiplayer with friends
  • Creative item combination mechanics
  • Affordable price
  • Lighthearted dark humor
Things to keep in mind
  • Small and inactive player base
  • Limited content and game modes
  • Bugs and stability issues
  • Lack of tutorial and onboarding
  • Unbalanced gameplay and controls

What to play next

Top picks

Games that feel the closest overall

  • Just Another Night Shift

  • HALF DEAD 3

  • Mobmania

  • The Mean Greens - Plastic Warfare

  • PropHunter

  • SEVERANCE

  • Among Us 3D

  • Who's Your Daddy?!

  • Sanctum

Hidden Gems

Less popular games with surprisingly high similarity

  • Floppy Heroes

  • Warden's Will

  • TANKS

If you liked…

Recommendations by what you enjoyed most

  • Experimenting

    Wanderer

  • Autonomy

    Dark Deception: Monsters & Mortals

  • Cooperation

    Stormworks: Build and Rescue

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Stayin' Alive: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Status. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship. It leans lower than usual among comparable games on Story.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players can choose characters, game modes, and use various abilities and items, allowing for personal control and decision-making."

    Capsule for Dark Deception: Monsters & Mortals Dark Deception: Monsters & Mortals

    "Players can choose to play as either suiciders or saviors and experiment with different item combinations to achieve goals."

  • Competence

    Game with the same Competence vibe

    2

    "Gameplay has some depth with drifting, boosting, and tricks, but overall AI is very easy and challenges are minimal."

    Capsule for Kandagawa Jet Girls Kandagawa Jet Girls

    "Gameplay involves some skill in crafting suicide methods and rescuing, but overall difficulty is low and AI is simple."

  • Competition

    Game with the same Competition vibe

    1

    "Multiplayer mode allows interaction with others but no strong emphasis on ranked competition or leaderboards."

    Capsule for MadOut2 BigCityOnline [CLOSED] MadOut2 BigCityOnline [CLOSED]

    "4v4 multiplayer with opposing teams, but no ranked modes or leaderboards; competition is casual and social."

  • Continuation

    Game with the same Continuation vibe

    -1

    "Many players report short play sessions and quickly losing interest due to bugs and low online activity."

    Capsule for Madness Cubed Madness Cubed

    "Players report short sessions and limited content; community is mostly inactive leading to low engagement over time."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Multiplayer and teamwork in rescue missions and combat DLC encourage cooperative play."

    Capsule for Stormworks: Build and Rescue Stormworks: Build and Rescue

    "Teamwork is required between saviors to rescue suiciders and coordinate actions; multiplayer focus encourages cooperation."

  • Creativity

    Game with the same Creativity vibe

    3

    "Players experiment with many item combinations and interactions, encouraging creative problem solving within the game world."

    Capsule for The Wardrobe - Even Better Edition The Wardrobe - Even Better Edition

    "Players combine various items to create suicide methods, encouraging experimentation and creative problem solving."

  • Domination

    Game with the same Domination vibe

    -3

    "Interactions emphasize teamwork and shared goals; no evidence of power imposition or toxic dominance."

    Capsule for Gunfire Reborn Gunfire Reborn

    "Interactions are balanced between teams; no evidence of power imposition or toxic dominance."

  • Escapism

    Game with the same Escapism vibe

    3

    "Players use the game as a fun distraction and stress relief with engaging puzzles and dark humor."

    Capsule for Divide By Sheep Divide By Sheep

    "Dark humor and unique gameplay provide a fun distraction and stress relief from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and social interaction, not out of obligation or pressure."

    Capsule for Party Animals Party Animals

    "Players engage voluntarily for fun and social interaction, not out of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Players explore mechanics, test puzzle solutions, and experiment with item combinations."

    Capsule for Wanderer Wanderer

    "Players must test item combinations and strategies due to lack of tutorial, encouraging exploration of mechanics."

  • Exploration

    Game with the same Exploration vibe

    1

    "Multiple maps and islands offer some variety but limited exploration or discovery."

    Capsule for Triple Town Triple Town

    "Multiple maps exist but are small and limited; some discovery involved but not a major focus."

  • Expression

    Game with the same Expression vibe

    -3

    "No character customization or avatar personalization; standardized presentation."

    Capsule for Furi Furi

    "No character customization or avatar personalization reported; standard presentation."

  • Fantasy

    Game with the same Fantasy vibe

    2

    "The game involves a fictional narrative with exaggerated parental figures, but grounded in a realistic home setting."

    Capsule for SchoolBoy Runaway SchoolBoy Runaway

    "The game features exaggerated dark humor and fictional scenarios, but grounded in a realistic setting (nursing home)."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Strong social play with friends locally; community engagement and shared humor noted."

    Capsule for Super Totally Ultimate Dad Showdown Super Totally Ultimate Dad Showdown

    "Community play with friends is emphasized; social interaction and shared humor are key aspects."

  • Growth

    Game with the same Growth vibe

    1

    "Some learning curve in strategy and item use, but limited long-term progression."

    Capsule for SIDE EFFECTS SIDE EFFECTS

    "Some learning curve in mastering item combinations and roles, but limited depth restricts long-term growth."

  • Health

    Game with the same Health vibe

    -5

    "Purely sedentary gameplay with no physical activity."

    Capsule for Fireworks Mania - An Explosive Simulator Fireworks Mania - An Explosive Simulator

    "Purely sedentary gameplay with no physical activity."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires active attention and interaction during matches; not suitable for passive or background play."

    Capsule for FootLOL: Epic Soccer League FootLOL: Epic Soccer League

    "Requires active attention and interaction during matches; not suitable for background play."

  • Intimacy

    Game with the same Intimacy vibe

    1

    "Social interactions exist mainly in multiplayer and roleplay, but no strong evidence of close emotional relationships."

    Capsule for The Orville - Interactive Fan Experience The Orville - Interactive Fan Experience

    "Social interactions occur mainly in multiplayer with friends; no evidence of close emotional relationships."

  • Leadership

    Game with the same Leadership vibe

    -2

    "No formal leadership roles; players collaborate equally without designated leaders."

    Capsule for Mansions of Madness Mansions of Madness

    "No formal leadership roles; players collaborate as equals within teams."

  • Progression

    Game with the same Progression vibe

    1

    "Limited progression through destroying alters and surviving rounds; no extensive item or upgrade systems yet."

    Capsule for DON'T LOOK AWAY DON'T LOOK AWAY

    "Limited progression through item collection and crafting during matches; no persistent upgrades."

  • Relaxation

    Game with the same Relaxation vibe

    1

    "While fun and humorous, gameplay is fast-paced and tense, with moments of high excitement."

    Capsule for STARWHAL STARWHAL

    "Gameplay is lighthearted and humorous but can be fast-paced and occasionally tense."

  • Sensation

    Game with the same Sensation vibe

    2

    "Visual and auditory elements provide moderate stimulation, with some humorous and dramatic moments."

    Capsule for Regeria Hope Episode 1 Regeria Hope Episode 1

    "Visuals and sound provide moderate stimulation with comedic and chaotic elements."

  • Status

    Game with the same Status vibe

    -4

    "No social recognition or status systems; achievements and leaderboards are limited or absent."

    Capsule for Progress Game Progress Game

    "No social recognition systems or leaderboards; achievements limited and some not working."

  • Story

    Game with the same Story vibe

    -5

    "No narrative or plot; gameplay is context-free and focused on multiplayer action."

    Capsule for Soldat 2 Soldat 2

    "No narrative or story; gameplay is context-free and focused on multiplayer action."

  • Strategy

    Game with the same Strategy vibe

    2

    "Requires some planning and resource management, but overall strategy depth is limited and repetitive."

    Capsule for SERIES MAKERS TYCOON SERIES MAKERS TYCOON

    "Requires planning item use and team coordination, but overall strategic depth is limited."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some suspense and surprise moments, but overall experience is more humorous and exploratory than tense."

    Capsule for Frog Fractions: Game of the Decade Edition Frog Fractions: Game of the Decade Edition

    "Tense moments arise from chasing and escaping, but overall experience is comedic rather than suspenseful."

  • Value

    Game with the same Value vibe

    2

    "Low price and unique concept provide good value despite short length and limited content."

    Capsule for Fingerdance Fingerdance

    "Affordable price and unique concept provide decent value, though limited content and bugs reduce payoff."

  • Violence

    Game with the same Violence vibe

    3

    "Gameplay centers on simulated harm and death of the baby character in humorous ways."

    Capsule for Who's Your Daddy?! Who's Your Daddy?!

    "Gameplay centers on creative self-harm methods and prevention, involving simulated violence in a humorous context."

  • Survival

    Game with the same Survival vibe

    2

    "Players must avoid death and manage combat threats, though no complex survival mechanics."

    Capsule for Blood Trail Blood Trail

    "Saviors try to prevent suicides, creating a survival dynamic; however, low threat and simple mechanics."

Last update: 10/07/2026