Stolen Realm similar games & best alternatives
Stolen Realm
2024
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Quick resume
Stolen Realm is a simultaneous turn-based tactical dungeon crawling looter with action RPG elements where you control up to 6 heroes, solo or through online co-op, venturing forth in adventures set in a high-fantasy, low-poly world.
Global score
84/100
Genres
Adventure, Role-playing (RPG), Strategy, Turn-based strategy (TBS), Indie, Tactical
Similar games
Pros
- Deep character customization and build diversity
- Fun and tactical turn-based combat
- Strong multiplayer co-op with simultaneous turns
- High replayability especially in roguelike mode
- Active developer support and frequent updates
Cons
- Minimal story and narrative depth
- Some repetitive combat and enemy variety
- Bugs and technical issues especially on steam deck
- Ui and crafting system can be confusing
- Graphics and audio are minimalist and sometimes criticized
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose characters, skills, weapons, and playstyle with multiple skill trees and build customization."
Borderlands 3
"Players have freedom to build characters by mixing skills from multiple trees and choose party size and composition."
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Competence
Game with the same Competence vibe
3"Combat involves tactical turn-based grid battles requiring strategic positioning and skill combinations, providing a satisfying challenge especially on higher difficulties."
South Park™: The Fractured But Whole™
"Combat involves tactical grid-based challenges with skill combinations and strategic positioning, though some find it repetitive."
-
Competition
Game with the same Competition vibe
1"Some multiplayer and leaderboards exist but focus is more on cooperative and personal progression than direct competition."
MONSTER HUNTER RISE
"Some competitive elements in multiplayer and leaderboards implied, but focus is more on cooperative and personal progression."
-
Continuation
Game with the same Continuation vibe
4"Players report replayability, long sessions, and habitual play due to roguelike elements and progression."
Bendy: Lone Wolf
"Players report long sessions, repeated playthroughs, and high replayability especially in roguelike mode."
-
Cooperation
Game with the same Cooperation vibe
5"Up to 6 player co-op with teamwork emphasized; many reviews highlight fun playing with friends."
MetaPhysical
"Strong emphasis on multiplayer co-op with up to 6 players working together in simultaneous turns."
-
Creativity
Game with the same Creativity vibe
5"Strong emphasis on creating and customizing characters, builds, gear, and team synergies with extensive crafting and skill trees."
Lootun
"Extensive character customization and build experimentation with mixing skill trees and gear crafting."
-
Domination
Game with the same Domination vibe
-3"Multiplayer is cooperative and balanced; no evidence of dominance or power imposition."
Toukiden 2
"Multiplayer is cooperative with shared decision-making; no evidence of dominance or power imposition."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing, engaging distraction with tactical combat and loot progression."
Dark Bestiary
"Players use the game as a fun, relaxing escape with minimal story and focus on combat and loot."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and enjoyment, no obligation or pressure noted."
Wrestling Revolution 3D
"Players engage voluntarily out of personal interest and enjoyment, no pressure or obligation noted."
-
Experimenting
Game with the same Experimenting vibe
5"High degree of experimentation encouraged through weapon combos, exploration, and varied gameplay approaches."
Dead Rising® 2
"High experimentation encouraged through skill mixing, build diversity, and roguelike randomization."
-
Exploration
Game with the same Exploration vibe
2"Procedurally generated maps and multiple zones offer some exploration, though limited narrative depth."
Urtuk: The Desolation
"Some exploration of procedurally generated maps and events, but limited story and environment variety."
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Expression
Game with the same Expression vibe
3"Character customization and gear appearance allow personal expression, though some complaints about limited options."
Tom Clancy’s The Division® 2
"Character customization and visual gear variety allow personal expression, though art style is minimalist."
-
Fantasy
Game with the same Fantasy vibe
4"Strong fantasy setting with magic lore, mythical creatures, and imaginative story."
Arcane Afterfall
"Fantasy setting with magic, mythical creatures, and RPG tropes, though story is minimal."
-
Fellowship
Game with the same Fellowship vibe
5"Community and social play are emphasized through multiplayer co-op and shared experiences."
Across the Obelisk
"Strong community and social play focus with multiplayer co-op and Discord engagement."
-
Growth
Game with the same Growth vibe
4"Players develop skills, level up characters, and improve strategies over time."
Bloons Adventure Time TD
"Players develop skills, learn builds, and improve strategies over time with character progression."
-
Health
Game with the same Health vibe
-5"No physical activity involved; typical sedentary gaming experience."
The Baby In Yellow
"No physical activity involved; typical sedentary gaming experience."
-
Idle
Game with the same Idle vibe
-3"Requires active attention and focus during combat and build management; not a background or idle game."
Spell Disk
"Requires focused attention during tactical combat and build management; not idle gameplay."
-
Intimacy
Game with the same Intimacy vibe
3"Social interactions with friends and community foster some emotional connection and shared experiences."
Malum
"Social interaction with friends and community is meaningful though not deeply emotional."
-
Leadership
Game with the same Leadership vibe
-2"Players collaborate as equals; no strong leadership or authoritative roles."
Toodee and Topdee
"Players collaborate as equals; no strong leadership or authoritative roles described."
-
Progression
Game with the same Progression vibe
5"Strong RPG progression with leveling, skill improvement, and equipment upgrades."
Kingdom Come: Deliverance
"Strong RPG progression with leveling, loot acquisition, crafting, and skill upgrades."
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Relaxation
Game with the same Relaxation vibe
3"Gameplay is described as relaxing and suitable for casual sessions, balancing challenge and ease."
Monsters' Den: Book of Dread
"Gameplay described as fun and engaging but also relaxing and suitable for casual sessions."
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Sensation
Game with the same Sensation vibe
2"Visuals and audio are modest but effective; some players appreciate the art style and sound design."
Monsters' Den: Godfall
"Visual effects and sound are decent but not a major focus; some players note minimalist style."
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Status
Game with the same Status vibe
1"Some social recognition in multiplayer and community, but not a strong focus on status or popularity."
Supermarket Together
"Some social recognition in multiplayer but no emphasis on status or popularity."
-
Story
Game with the same Story vibe
-4"Minimal narrative or lore; focus is on gameplay rather than story immersion."
20 Minutes Till Dawn
"Minimal story and lore; focus is on combat and gameplay rather than narrative immersion."
-
Strategy
Game with the same Strategy vibe
4"Turn-based combat requires tactical positioning, skill synergies, and planning."
河洛群俠傳 (Ho Tu Lo Shu : The Books of Dragon)
"Tactical turn-based combat requires planning, positioning, and skill synergy."
-
Thrill
Game with the same Thrill vibe
2"Some suspense and challenge in combat and exploration, but overall controlled experience."
Shadow Complex Remastered
"Some challenge and suspense in combat and roguelike mode, but overall controlled experience."
-
Value
Game with the same Value vibe
5"Players report high entertainment value and replayability for a low price, with frequent updates adding content."
Sands of Salzaar
"Players report high enjoyment and replay value for the price, praising frequent updates."
-
Violence
Game with the same Violence vibe
3"Combat involves defeating monsters and bosses with weapons and spells; violence is a core gameplay element."
The Rangers In The South
"Combat involves defeating enemies with spells and weapons; violence is a core mechanic."
-
Survival
Game with the same Survival vibe
2"Players manage health and resources during combat to avoid death; survival elements present but not extreme."
Stellar Blade™
"Resource and health management in combat and roguelike mode present moderate survival elements."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026