Voice of Chernobyl similar games & best alternatives

Voice of Chernobyl

PC (Microsoft Windows), Mac • 2022

Should you play it?

Voice of Chernobyl is a Multiplayer First-Person Survival and Shooter set in the European world, with different variety of maps, weapons, items and more to create distinctive and bizarre adventures, until you either stand victorious or achieve what you desire.

What works
  • Free to play
  • Variety of weapons and game modes
  • Character customization
  • Immersive post-apocalyptic atmosphere
  • Potential for fun with friends
Things to keep in mind
  • Small or dead player base
  • Many bugs and technical issues
  • Unpolished gameplay
  • Lack of updates and developer support
  • Server and matchmaking problems

What to play next

Top picks

Games that feel the closest overall

  • PROJECT: PLAYTIME

  • Skillshot City

  • Lost Lives

  • Dystopia

  • SHRAPNEL

  • Dark Deception: Monsters & Mortals

  • Century: Age of Ashes

  • The Last Conflict

  • Cat Warfare

Hidden Gems

Less popular games with surprisingly high similarity

  • Lost Lives

  • SHRAPNEL

  • Cat Warfare

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Voice of Chernobyl: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Status, Domination. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Continuation, Relaxation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players can customize characters and choose weapons freely, indicating control over actions."

    Capsule for Strike.is: The Game Strike.is: The Game

    "Players can customize characters and choose different weapons and game modes, indicating some control over their actions."

  • Competence

    Game with the same Competence vibe

    2

    "Combat involves tactical positioning and skill builds, but some reviews mention bugs and balance issues that reduce the sense of mastery."

    Capsule for Beast Saga Beast Saga

    "The game involves skill-based PvP combat with weapon mastery and tactical play, but many reviews mention bugs and inconsistencies that reduce the sense of skillful mastery."

  • Competition

    Game with the same Competition vibe

    4

    "The game is primarily PvP with team deathmatch and other competitive modes, and players compare skills and performance against others."

    Capsule for Primal Carnage: Extinction Primal Carnage: Extinction

    "The game is primarily a PvP shooter with deathmatch and team deathmatch modes, leaderboards, and player vs player combat."

  • Continuation

    Game with the same Continuation vibe

    -2

    "Many reviews mention a very small and inactive playerbase causing players to quit quickly or play only briefly."

    Capsule for Fragsurf Fragsurf

    "Many reviews mention a very small or dead player base, bugs, and lack of updates causing players to disengage quickly."

  • Cooperation

    Game with the same Cooperation vibe

    1

    "Primarily competitive PvP, but local multiplayer with friends and some team play elements exist; cooperation is limited."

    Capsule for Hyper Jam Hyper Jam

    "There are team-based modes and some social features, but cooperation is limited and many players focus on individual PvP."

  • Creativity

    Game with the same Creativity vibe

    2

    "Customization of characters and humorous costumes add creative expression; no level editor yet."

    Capsule for Heave Ho Heave Ho

    "Character customization and a level editor (though incomplete) allow some creative expression."

  • Domination

    Game with the same Domination vibe

    2

    "PvP involves exerting superiority over others, but community reports balanced and respectful interactions; no strong evidence of toxic domination."

    Capsule for Lost Rift Lost Rift

    "PvP combat includes elements of dominance over others, but no strong evidence of toxic or abusive behavior as a core feature."

  • Escapism

    Game with the same Escapism vibe

    3

    "Post-apocalyptic setting and mystery story provide immersive escape from reality."

    Capsule for Riddles Of The Past Riddles Of The Past

    "The atmospheric post-apocalyptic setting and immersive story elements provide an escape from reality."

  • Expectation

    Game with the same Expectation vibe

    -3

    "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

    Capsule for Tricky Towers Tricky Towers

    "Players generally engage voluntarily for fun and social reasons, not out of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    2

    "Players try different game modes and tactics, though limited variety restricts extensive experimentation."

    Capsule for Who's Who? Who's Who?

    "Players try different weapons, game modes, and tactics, though some reviews mention repetitive or buggy gameplay limiting experimentation."

  • Exploration

    Game with the same Exploration vibe

    1

    "Some exploration of maps and modes occurs, but maps are relatively small and gameplay focused."

    Capsule for Caliber Caliber

    "Some exploration of maps and environments is possible, but maps are often small and gameplay is focused on combat."

  • Expression

    Game with the same Expression vibe

    2

    "Character customization and cosmetic options allow some self-expression."

    Capsule for Hellish Quart Hellish Quart

    "Character customization and cosmetic options allow for self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    1

    "Game is set in a somewhat realistic post-apocalyptic world with survival elements; some quirky and improbable events occur."

    Capsule for Drive Beyond Horizons Drive Beyond Horizons

    "The game is set in a fictional post-apocalyptic world with horror elements, but grounded in a somewhat realistic setting."

  • Fellowship

    Game with the same Fellowship vibe

    2

    "Community interaction exists, including playing with friends and some social features, but limited by small player base."

    Capsule for BRAIN / OUT BRAIN / OUT

    "Some social interaction and playing with friends is encouraged, though limited by small player base."

  • Growth

    Game with the same Growth vibe

    2

    "Players develop skills over time to master controls and tactics, though some frustration with bugs limits learning."

    Capsule for No Fair Play No Fair Play

    "Players develop skills in shooting and tactics, but bugs and lack of polish reduce the learning experience."

  • Health

    Game with the same Health vibe

    -5

    "No evidence of physical activity or health-related gameplay; sedentary play is implied."

    Capsule for Expeditions: Rome Expeditions: Rome

    "No evidence of physical activity or health-related gameplay; sedentary play only."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires active attention and focus during matches; not suited for background or idle play."

    Capsule for Totally Accurate Battlegrounds Totally Accurate Battlegrounds

    "Requires active attention and focus during matches; not suited for idle or background play."

  • Intimacy

    Game with the same Intimacy vibe

    0

    "Limited social interaction beyond casual multiplayer; no evidence of close relationship formation."

    Capsule for Three Finger Battle Arena Three Finger Battle Arena

    "Limited social interaction beyond casual multiplayer; no evidence of close relationship formation."

  • Leadership

    Game with the same Leadership vibe

    0

    "No clear evidence of leadership roles or management in gameplay."

    Capsule for pla_toon pla_toon

    "No clear evidence of leadership roles or management within gameplay."

  • Progression

    Game with the same Progression vibe

    3

    "Players accumulate items, weapons, and upgrades as part of the gameplay progression."

    Capsule for METAL GEAR SOLID - Master Collection Version METAL GEAR SOLID - Master Collection Version

    "Players collect weapons, upgrades, and achievements; in-game shop and inventory systems support progression."

  • Relaxation

    Game with the same Relaxation vibe

    -1

    "Gameplay can be tense and competitive, though some find it fun and amusing."

    Capsule for Peasant Royale Peasant Royale

    "Gameplay is tense and competitive, though some find it fun and satisfying."

  • Sensation

    Game with the same Sensation vibe

    2

    "Visual gore, sound effects, and combat animations provide sensory stimulation and excitement."

    Capsule for How to Survive How to Survive

    "Blood, gore, and weapon sounds provide sensory stimulation and excitement."

  • Status

    Game with the same Status vibe

    2

    "Leaderboards and achievements provide some social recognition and status."

    Capsule for Race The Sun Race The Sun

    "Leaderboards and achievements offer social recognition and status."

  • Story

    Game with the same Story vibe

    3

    "Some lore and narrative elements present, with players noting a meaningful and immersive story."

    Capsule for Obama Maze Obama Maze

    "Some players praise the immersive story and atmospheric narrative elements."

  • Strategy

    Game with the same Strategy vibe

    2

    "Requires tactical thinking in combat, weapon choice, and boss fights; some puzzle elements in levels."

    Capsule for Serious Sam II Serious Sam II

    "Tactical play and weapon mastery require some strategic thinking."

  • Thrill

    Game with the same Thrill vibe

    3

    "PvP combat and survival elements create suspense and excitement."

    Capsule for King of Crabs King of Crabs

    "PvP combat and survival elements create suspense and thrill."

  • Value

    Game with the same Value vibe

    3

    "Players find the game entertaining and worth the low price despite some bugs and limited content."

    Capsule for Calm Down, Stalin Calm Down, Stalin

    "The game is free and offers a variety of content, though bugs and small player base reduce perceived value."

  • Violence

    Game with the same Violence vibe

    4

    "Game centers on combat, shooting enemies, explosions, and military action."

    Capsule for Zero Caliber 2 Remastered Zero Caliber 2 Remastered

    "The game centers on combat, shooting, and violent PvP encounters."

  • Survival

    Game with the same Survival vibe

    2

    "Survival mode and resource management elements present, though not the core gameplay."

    Capsule for Sniper Elite: Resistance Sniper Elite: Resistance

    "Includes survival mode and resource management elements, though some find survival gameplay boring."

Last update: 10/07/2026