Vultures - Scavengers of Death similar games & best alternatives
Should you play it?
VULTURES is a tactical turn-based survival horror, inspired by 90's survival horror classics. As an operative, scavenge the infested metropolis for materials and information that could cure the infection plaguing the world.
What works
- Unique blend of survival horror and turn-based tactics
- Strong atmospheric retro ps1 style and sound design
- Engaging tactical combat with environmental interactions
- Meaningful resource and inventory management
- Active developer support with frequent patches
Things to keep in mind
- Numerous bugs and technical issues reported
- Some ui and inventory management frustrations
- Difficulty balance can be too easy except for spikes
- Single character control limits tactical variety
- Story is serviceable but not deeply compelling
What to play next
Top picks
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Hidden Gems
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Similarity map
Explore nearby similar games and see why they’re close.
Vultures - Scavengers of Death: A very typical example of its motivational profile. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Violence, Exploration. It leans lower than usual among comparable games on Leadership.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"Players have control over tactical decisions, equipment loadouts, and strategic planning in turn-based combat."
"Players have meaningful control over tactical decisions, positioning, and resource management in turn-based combat and exploration."
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Competence
Game with the same Competence vibe
3"Game provides a satisfying skill progression and rewarding upgrades, with some early difficulty and later empowerment."
"The game rewards strategic thinking and skillful use of mechanics like pushing enemies and managing limited resources, though some find it becomes easy with upgrades."
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Competition
Game with the same Competition vibe
-4"Focus is on single-player experience without competitive or ranked modes; no evidence of player comparison."
"Focus is on single-player experience without competitive or ranked modes; no evidence of player comparison."
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Continuation
Game with the same Continuation vibe
3"Many players report replaying and multiple playthroughs, though some frustration with bugs and grind may limit long sessions."
"Many players report enjoying multiple playthroughs and replaying missions, though bugs sometimes disrupt sessions."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative or multiplayer features; gameplay centers on individual control of characters."
"Single character control per mission, no multiplayer or cooperative gameplay elements."
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Creativity
Game with the same Creativity vibe
2"Players can experiment with combat styles and exploration, but no extensive building or customization."
"Players can experiment with tactical approaches and use environmental interactions creatively, but no building or customization beyond cosmetic outfits."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over other players; interactions are single-player focused."
"No evidence of exerting control or superiority over other players; interactions are single-player focused."
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Escapism
Game with the same Escapism vibe
4"Strong atmospheric horror experience provides immersion and escape from real life stress."
"Strong atmospheric survival horror elements provide immersive distraction and tension relief from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and nostalgia for classic survival horror."
"Players engage voluntarily out of interest and nostalgia for survival horror and turn-based tactics."
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Experimenting
Game with the same Experimenting vibe
3"Players try different combat approaches, explore new areas, and experiment with equipment and abilities."
"Players try different combat tactics, use environmental hazards, and experiment with character abilities."
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Exploration
Game with the same Exploration vibe
4"Exploration of confined, atmospheric environments with secrets and hidden areas is a core gameplay element."
"Exploration of detailed, atmospheric environments with hidden items and secrets is a key gameplay element."
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Expression
Game with the same Expression vibe
2"Players can unlock and customize character outfits, allowing some self-expression."
"Players unlock and equip cosmetic outfits for characters, allowing some degree of self-expression."
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Fantasy
Game with the same Fantasy vibe
4"Game features imaginative horror fiction with zombies, cultists, supernatural elements, and surreal scenarios."
"Game features classic survival horror fiction with zombies, conspiracies, and stylized characters in an imaginative setting."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; gameplay is solitary."
"No social or community features; gameplay is solitary."
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Growth
Game with the same Growth vibe
3"Players develop skills and knowledge of combat mechanics and strategies; weapon upgrades provide progression."
"Players learn tactical mechanics and improve skills; character upgrades and weapon enhancements provide progression."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and planning; not suitable for casual or background play."
"Requires focused attention and deliberate planning; not designed for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing in gameplay."
"No evidence of close social relationships or emotional sharing in gameplay."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management mechanics; single character control only."
"No leadership or group management mechanics; single character control only."
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Progression
Game with the same Progression vibe
4"Players collect weapons, ammo, and upgrades; inventory and resource management are important."
"Players collect weapons, upgrades, and resources; inventory and stash management are core elements."
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Relaxation
Game with the same Relaxation vibe
2"Gameplay is tense and challenging but turn-based pacing allows thoughtful, relaxed play."
"Turn-based pacing allows thoughtful play and reduces stress compared to real-time survival horror, though tension remains."
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Sensation
Game with the same Sensation vibe
3"Atmospheric audio-visual design creates emotional engagement and sensory immersion."
"Atmospheric audio-visual design and retro style provide sensory engagement and emotional immersion."
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Status
Game with the same Status vibe
-5"No social recognition or status systems present."
"No social recognition or status systems present."
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Story
Game with the same Story vibe
2"Simple narrative with some character interactions, but story is not a major focus."
"Story provides a classic survival horror backdrop with conspiracies and character context, but is not a major focus."
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Strategy
Game with the same Strategy vibe
4"Strong emphasis on planning, resource management, and tactical combat decisions."
"Strong emphasis on tactical combat, resource management, and planning; players must think carefully each turn."
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Thrill
Game with the same Thrill vibe
3"Tension from limited resources, enemy encounters, and survival stakes create suspense."
"Tension and suspense arise from limited resources, enemy unpredictability, and survival horror atmosphere."
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Value
Game with the same Value vibe
3"Players generally feel the game offers good value for its price and playtime, despite some bugs."
"Players feel they get good gameplay value for price and playtime, despite bugs and polish issues."
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Violence
Game with the same Violence vibe
4"Combat involves killing zombies and human enemies with a variety of weapons and tactics."
"Combat involves killing zombies and enemies with weapons, environmental hazards, and melee attacks."
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Survival
Game with the same Survival vibe
4"Core gameplay revolves around managing limited resources, avoiding death, and overcoming threats."
"Core gameplay revolves around managing limited resources, avoiding death, and overcoming threats."
Last update: 12/07/2026