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Blasphemous 2 similar games & best alternatives

Blasphemous 2

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, Nintendo Switch, PlayStation 5 • 2023

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Quick resume

The Penitent One awakens as Blasphemous 2 joins him once again in an endless struggle against The Miracle. Dive into a perilous new world filled with mysteries and secrets to discover, and tear your way through monstrous foes that stand between you and your quest to end the cycle once and for all. 

Global score

90/100

Genres

Action, Adventure, Indie, Platform, Hack and slash/Beat 'em up, Role-playing (RPG)

Similar games

    Pros

    • Improved and fluid combat
    • Rich dark fantasy atmosphere
    • Large, rewarding exploration
    • Multiple weapons and build customization
    • Engaging boss fights

    Cons

    • Cutscene art style inconsistent with game art
    • Some bugs and occasional stun-lock issues
    • Less challenging than first game for some players
    • Repetitive execution animations
    • Some backtracking and quest clarity issues

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players can choose from multiple weapons, stances, skills, and playstyles, allowing for personal freedom in combat and build customization."

      Capsule for Nioh: Complete Edition Nioh: Complete Edition

      "Players can choose from multiple weapons with unique abilities and skill trees, influencing combat style and exploration paths, allowing personal decision-making and freedom."

    • Competence

      Game with the same Competence vibe

      4

      "The game offers challenging combat and boss fights requiring skill, pattern recognition, and mastery of abilities."

      Capsule for Cathedral Cathedral

      "The game offers challenging combat and boss fights requiring skill and pattern recognition, with feedback on performance and build customization."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is on personal progression and exploration; no mention of ranked modes or direct player-vs-player competition."

      Capsule for Touhou Artificial Dream in Arcadia Touhou Artificial Dream in Arcadia

      "Focus is on individual progression and exploration without mention of ranked modes or direct player-vs-player competition."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long play sessions, high replayability, and habitual engagement with campaign and battles."

      Capsule for Tales Of Glory Tales Of Glory

      "Players report long sessions, high engagement, and replayability due to multiple weapons and exploration incentives."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "The game is a single-player experience with no cooperative multiplayer or teamwork elements."

      Capsule for Shadow of the Tomb Raider: Definitive Edition Shadow of the Tomb Raider: Definitive Edition

      "The game is a single-player experience with no cooperative multiplayer or teamwork elements."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players can customize builds with various weapons, curios, and upgrades, experimenting with different combinations each run."

      Capsule for Atomic Picnic Atomic Picnic

      "Players can customize builds with various weapons, prayers, and altarpieces; exploration and combat styles vary with choices."

    • Domination

      Game with the same Domination vibe

      -5

      "No evidence of exerting control or superiority over others; interactions are individual and balanced."

      Capsule for My Friend Pedro My Friend Pedro

      "No evidence of exerting control or superiority over others; interactions are individual and balanced."

    • Escapism

      Game with the same Escapism vibe

      4

      "The dark fantasy setting, immersive atmosphere, and challenging gameplay provide strong escapism from real life."

      Capsule for Hexen: Beyond Heretic Hexen: Beyond Heretic

      "The dark fantasy setting, immersive atmosphere, and challenging gameplay provide strong escapism from real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or external pressure."

      Capsule for FOUNDRY FOUNDRY

      "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "The game encourages experimentation with combat tactics, weapon builds, and exploration of mechanics."

      Capsule for RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION

      "The game encourages trying different weapons, builds, and exploration routes, supporting experimentation."

    • Exploration

      Game with the same Exploration vibe

      5

      "Exploration is a core element, with a large open map, secrets, lore, and multiple paths to discover."

      Capsule for Rusted Moss Rusted Moss

      "Exploration is a core element with large maps, secrets, hidden paths, and rewards for discovering new areas."

    • Expression

      Game with the same Expression vibe

      2

      "Some character customization through choices, but no avatar personalization or cosmetic modifications."

      Capsule for Chasing Tails ~A Promise in the Snow~ Chasing Tails ~A Promise in the Snow~

      "Some customization of character builds and equipment exists, but no mention of avatar personalization or cosmetic modifications."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Strong dark fantasy theme with magic, mythical creatures, and fictional story elements."

      Capsule for Hunted: The Demon’s Forge™ Hunted: The Demon’s Forge™

      "Strong dark fantasy theme with religious symbolism, surreal environments, and imaginative fiction."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "The game is single-player with minimal social interaction or community involvement."

      Capsule for Tales of the Neon Sea Tales of the Neon Sea

      "The game is single-player with minimal social connection or community involvement."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills, learn enemy patterns, and improve through upgrades and exploration."

      Capsule for Catmaze Catmaze

      "Players develop skills, acquire knowledge of enemy patterns, and improve builds through upgrades and exploration."

    • Health

      Game with the same Health vibe

      -4

      "The game involves sedentary play with no physical activity or health-related mechanics."

      Capsule for Wasteland 3 Wasteland 3

      "The game involves sedentary play with no physical activity or health-related mechanics."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires continuous attention and engagement; combat and exploration demand focus."

      Capsule for Middle-earth™: Shadow of Mordor™ Middle-earth™: Shadow of Mordor™

      "Requires continuous focus and engagement with combat, platforming, and exploration."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No evidence of close social relationships or emotional sharing; focus is on solo play."

      Capsule for The Elder Scrolls II: Daggerfall The Elder Scrolls II: Daggerfall

      "No evidence of forming close relationships or emotional sharing; focus is on solo play."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management roles; purely individual gameplay."

      Capsule for Slay the Spire Slay the Spire

      "No leadership or group management roles; purely individual gameplay."

    • Progression

      Game with the same Progression vibe

      5

      "Strong emphasis on accumulating items, upgrades, and unlocking new abilities and equipment."

      Capsule for Infinite Veil Infinite Veil

      "Strong emphasis on accumulating items, upgrades, new weapons, and abilities to advance."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "While challenging, the game provides satisfying flow and catharsis through progression and combat."

      Capsule for Disgaea 2 PC Disgaea 2 PC

      "While challenging, the game provides flow and catharsis through satisfying combat and exploration."

    • Sensation

      Game with the same Sensation vibe

      4

      "Strong sensory stimulation through detailed pixel art, music, and atmospheric sound design."

      Capsule for Pocket Mirror ~ GoldenerTraum Pocket Mirror ~ GoldenerTraum

      "Rich visual and auditory design with detailed pixel art and atmospheric soundtrack provide strong sensory stimulation."

    • Status

      Game with the same Status vibe

      -5

      "No social recognition or popularity mechanics; achievements and progress are personal."

      Capsule for Mandragora: Whispers of the Witch Tree Mandragora: Whispers of the Witch Tree

      "No social recognition or popularity mechanics; achievements and progress are personal."

    • Story

      Game with the same Story vibe

      4

      "Narrative immersion with mysterious lore and multiple endings."

      Capsule for IMSCARED IMSCARED

      "Narrative immersion with cryptic lore, character interactions, and multiple endings."

    • Strategy

      Game with the same Strategy vibe

      4

      "Requires mental challenge, planning, tactical combat, and resource management."

      Capsule for SpellForce: Conquest of Eo SpellForce: Conquest of Eo

      "Requires mental challenge, planning builds, and tactical combat decisions."

    • Thrill

      Game with the same Thrill vibe

      3

      "Combat and boss fights provide suspense and excitement with risk and reward dynamics."

      Capsule for BlazBlue Entropy Effect BlazBlue Entropy Effect

      "Boss fights and combat provide suspense and tension with risk and reward dynamics."

    • Value

      Game with the same Value vibe

      4

      "Players perceive good return on investment with extensive content and replayability."

      Capsule for Pumpkin Days Pumpkin Days

      "Players perceive good return on investment with extensive content, replayability, and quality improvements."

    • Violence

      Game with the same Violence vibe

      3

      "Combat and destruction are core gameplay elements, with enemies defeated and gore effects present."

      Capsule for Angry Video Game Nerd II: ASSimilation Angry Video Game Nerd II: ASSimilation

      "Combat and destruction of enemies are core gameplay elements, with brutal executions and gore."

    • Survival

      Game with the same Survival vibe

      3

      "Players must avoid death and manage resources to survive waves of enemies and boss fights."

      Capsule for Serious Sam: Siberian Mayhem Serious Sam: Siberian Mayhem

      "Players must avoid death and manage resources to survive challenging enemies and bosses."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Exploration, Story, Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026