Clockwork Tales: Of Glass and Ink similar games & best alternatives
Clockwork Tales: Of Glass and Ink
2014
Related articles
Quick resume
Unburied secrets burn like wild steam – nothing is what it appears!
Global score
92/100
Genres
Adventure, Casual, Puzzle, Point-and-click
Similar games
Pros
- Beautiful hand-painted steampunk artwork
- Engaging and accessible puzzles
- Relaxing and family-friendly gameplay
- Mechanical bird helper adds gameplay variety
- Includes bonus chapter and collectibles
Cons
- Short game length with limited replay value
- Some voice acting uneven or cheesy
- Linear and guided gameplay with minimal exploration
- Lack of social or multiplayer features
- Some minor localization and interface issues
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can explore locations, solve puzzles, and combine items with some freedom, though the game is linear and story-driven."
Dracula's Legacy
"Players can explore locations, solve puzzles, and use the mechanical bird helper freely, though the gameplay is mostly linear and guided."
-
Competence
Game with the same Competence vibe
2"Puzzles provide moderate challenge; mostly easy but some require thought and skill, with some mini-games requiring reaction skills."
Apocalipsis
"Puzzles provide moderate challenge, some are easy, others require thought, with feedback and achievement systems supporting skill development."
-
Competition
Game with the same Competition vibe
-4"Game is single-player with no competitive elements or leaderboards; focus is on personal progress and puzzle solving."
Frankenstein: Master of Death
"Game is single-player with no competitive elements or leaderboards; focus is on personal progress and puzzle solving."
-
Continuation
Game with the same Continuation vibe
1"Short main story (~3 hours) with some replayability via achievements and mini-games, but limited long-term engagement."
Typoman
"Short main story with some replayability due to achievements and collectibles, but limited long-term engagement."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no multiplayer or cooperative gameplay."
The Last of Us™ Part I
"Entirely single-player experience with no multiplayer or cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
3"Players combine items and solve puzzles creatively; game features unique art style and some mini-games."
The Interactive Adventures of Dog Mendonça & Pizzaboy®
"Players creatively solve puzzles and use a mechanical bird helper; game features collectible steampunk bugs and some customization of gameplay approach."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control over others; gameplay is individual and narrative-driven."
The Book of Unwritten Tales 2
"No elements of exerting control over others; gameplay is personal and narrative-driven."
-
Escapism
Game with the same Escapism vibe
4"Steampunk fantasy setting and immersive story provide strong escape from real life."
New Arc Line
"Steampunk fantasy setting and story provide immersive escape from real life, with relaxing music and engaging puzzles."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and relaxation, with no pressure or obligation."
Feed All Monsters
"Players engage voluntarily for enjoyment and relaxation, with no pressure or obligation evident."
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Experimenting
Game with the same Experimenting vibe
1"Some exploration of different puzzles and hidden object scenes; limited novelty beyond genre conventions."
Vampire Legends: The True Story of Kisilova
"Some novelty in puzzles and use of mechanical bird helper, but largely follows established hidden object and puzzle adventure conventions."
-
Exploration
Game with the same Exploration vibe
2"Players explore multiple locations with some freedom, but within a linear narrative and limited map access."
Enigmatis 3: The Shadow of Karkhala
"Players explore a series of distinct locations with a map for fast travel, though environments are limited and linear."
-
Expression
Game with the same Expression vibe
-3"Limited customization; players interact with predefined characters and environments without avatar personalization."
Zelle
"Limited customization; players interact with predefined scenes and characters without avatar personalization."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a dark fantasy world with steampunk elements, featuring imaginative fiction and character-driven narrative."
Children of Zodiarcs
"Steampunk setting with imaginative fiction elements, mechanical creatures, and a narrative involving evil generals and inventions."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; entirely solo play."
Remember Me
"No social or community features; entirely solo play."
-
Growth
Game with the same Growth vibe
2"Players develop puzzle-solving skills and understanding of story through gameplay."
Left Alone
"Players develop puzzle-solving skills and gain knowledge through gameplay and story progression."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay typical of hidden object and point-and-click adventure games."
Grim Legends 2: Song of the Dark Swan
"Sedentary gameplay typical of point-and-click and hidden object games."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention to find objects and solve puzzles; not designed for idle or background play."
Christmas Adventure: Candy Storm
"Requires focused attention to solve puzzles and find objects; not designed for background or casual intermittent play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship-building features."
Vital Shell
"No social or emotional relationship-building features."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements."
High On Life
"No leadership or group management elements."
-
Progression
Game with the same Progression vibe
3"Players collect items, unlock achievements, and complete bonus chapters, showing clear progression."
The Secret Order 3: Ancient Times
"Players collect items, unlock achievements, and complete a bonus chapter, showing clear progression."
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Relaxation
Game with the same Relaxation vibe
4"Game provides a relaxing experience with balanced challenge, beautiful art, and soothing music."
Grim Legends 2: Song of the Dark Swan
"Game offers a relaxing experience with balanced challenge, soothing music, and a calm pace."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable hand-drawn visuals and atmospheric music provide pleasant sensory stimulation."
Follow the meaning
"Enjoyable hand-painted visuals and atmospheric music provide sensory pleasure without intense stimulation."
-
Status
Game with the same Status vibe
-4"No social recognition or status systems; achievements are personal."
Finding Frankie
"No social recognition or status systems; achievements are personal."
-
Story
Game with the same Story vibe
3"Narrative with cutscenes and voice acting provides story immersion, though story is simple and straightforward."
Baldur's Gate: Dark Alliance
"Engaging narrative with voice acting and cutscenes, though story is relatively short and straightforward."
-
Strategy
Game with the same Strategy vibe
2"Puzzles require logical thinking and problem solving, but overall gameplay is straightforward and linear."
Puzzle Agent 2
"Puzzles require logical thinking and problem solving, but gameplay is mostly linear and straightforward."
-
Thrill
Game with the same Thrill vibe
-2"Gameplay is calm and controlled with minimal suspense or risk."
inZOI
"Game maintains a calm and steady atmosphere with minimal suspense or risk."
-
Value
Game with the same Value vibe
2"Good value especially on sale; short length balanced by high entertainment and replayability."
Far Cry 3 - Blood Dragon
"Good value especially when purchased on sale; short length balanced by quality content and replayable achievements."
-
Violence
Game with the same Violence vibe
-4"Minimal violence; focus on puzzle solving and exploration rather than combat or destruction."
Monkey Island™ 2 Special Edition: LeChuck’s Revenge™
"Minimal violence; focus on puzzle solving and exploration rather than combat or destruction."
-
Survival
Game with the same Survival vibe
-4"No survival or threat avoidance mechanics; stable and safe gameplay environment."
Sherlock Holmes: Crimes and Punishments
"No survival or threat avoidance mechanics; stable and safe gameplay environment."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. It leans lower than usual among comparable games on Experimenting, Thrill, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026