A Random Maze 某个迷宫 similar games & best alternatives
Should you play it?
一个忘记自己姓名与过去的人,在突然出现的神秘人物的帮助下,从一个空无一人的医院开始探索自己的过去。只有取回真实,才能从这里离开,即使……真相不像你所期待的那样,他也依然盼望着他的未来。
What works
- Deep and engaging story with multiple endings
- Immersive music and atmosphere
- Free to play
- Challenging maze navigation and puzzles
- Achievement system encourages exploration
Things to keep in mind
- Lack of english localization
- Some puzzles considered mediocre or unclear
- Slow loading and minor technical issues
- Limited graphics quality
- No multiplayer or social features
What to play next
Top picks
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Hidden Gems
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Similarity map
Explore nearby similar games and see why they’re close.
A Random Maze 某个迷宫: A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. It leans lower than usual among comparable games on Expression, Intimacy, Creativity.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
3"Players explore a randomly generated maze with freedom to choose paths and strategies to maintain sanity and find the exit."
"Players explore a large randomly generated maze with freedom to navigate and make choices affecting multiple endings."
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Competence
Game with the same Competence vibe
2"Puzzles require some thinking and spatial reasoning but are generally easy and straightforward, providing moderate skill challenge."
"Puzzle-solving and navigation require spatial memory and cognitive skills, though some puzzles are considered mediocre."
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Competition
Game with the same Competition vibe
-5"No evidence of competitive elements or player comparison; focus is on solo exploration and story."
"No evidence of competitive elements or player comparison; focus is on solo exploration and story."
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Continuation
Game with the same Continuation vibe
3"Multiple endings and achievements encourage replay and extended engagement."
"Multiple endings and achievements encourage replaying and extended engagement."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no cooperative gameplay."
"Single-player experience with no cooperative gameplay."
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Creativity
Game with the same Creativity vibe
1"Some player-driven exploration and puzzle solving, but mostly within predefined story and puzzle structures."
"Some player-driven exploration and discovery, but mostly predefined story and puzzle structures."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; purely individual experience."
"No elements of exerting control or superiority over others; purely individual experience."
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Escapism
Game with the same Escapism vibe
4"Immersive story and atmosphere provide escape from reality; emotional and thematic depth noted."
"Immersive story and atmosphere provide an escape from reality, supported by music and narrative depth."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and intrinsic motivation, no pressure or obligation noted."
"Players engage voluntarily out of interest and intrinsic motivation, no obligation or pressure noted."
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Experimenting
Game with the same Experimenting vibe
2"Some exploration of different endings and secret achievements encourages trying new things."
"Players explore different endings and hidden achievements, encouraging trying new paths."
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Exploration
Game with the same Exploration vibe
4"Core gameplay involves navigating unknown mazes and discovering secrets and objectives."
"Core gameplay revolves around exploring a large, randomly generated maze and uncovering secrets."
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Expression
Game with the same Expression vibe
-3"Limited customization; focus is on narrative and puzzle solving rather than avatar or environment personalization."
"Limited customization; focus is on story and puzzle solving rather than avatar or environment personalization."
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Fantasy
Game with the same Fantasy vibe
4"Game features a surreal, imaginative world with fantasy elements and symbolic storytelling."
"Game features a complex fantasy world with multiple realms, magical elements, and imaginative lore."
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Fellowship
Game with the same Fellowship vibe
-4"Minimal social interaction; primarily a solitary narrative experience."
"Minimal social interaction; primarily a solitary narrative experience."
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Growth
Game with the same Growth vibe
3"Players develop understanding of complex story and solve puzzles, gaining insight and skills during play."
"Players develop cognitive skills through puzzles and gain understanding of complex story and world."
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Health
Game with the same Health vibe
-5"No physical activity involved; sedentary gameplay."
"No physical activity involved; sedentary gameplay."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to solve puzzles and navigate; not suitable for casual or background play."
"Requires focused attention on puzzles and navigation; not suited for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-4"Limited to narrative character interactions without forming close social bonds."
"Limited to narrative character interactions without forming close social bonds."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
"No leadership or group management elements present."
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Progression
Game with the same Progression vibe
2"Multiple endings and puzzle progression provide some sense of advancement, but no item collection or upgrades."
"Achievement system and multiple endings provide a sense of progression, though no item upgrades."
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Relaxation
Game with the same Relaxation vibe
2"Music and atmosphere provide some calming effect despite frustration from difficulty."
"Minimalist visuals and music create a calm atmosphere, but maze difficulty can cause frustration."
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Sensation
Game with the same Sensation vibe
1"Visual pixel art and music provide mild sensory enjoyment but are not highly stimulating or intense."
"Music and pixel art contribute to sensory experience, but graphics are basic and not highly stimulating."
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Status
Game with the same Status vibe
-5"No social status or recognition systems; gameplay is personal and low visibility."
"No social recognition or status systems; gameplay is individual and low-profile."
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Story
Game with the same Story vibe
5"Strong narrative focus with multiple endings, character development, and lore."
"Strong narrative focus with deep lore, multiple endings, and character development."
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Strategy
Game with the same Strategy vibe
2"Puzzle solving and maze navigation require some planning and problem solving."
"Requires planning and problem solving to navigate maze and solve puzzles, though not highly complex."
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Thrill
Game with the same Thrill vibe
1"Some tension from mystery and puzzle challenge, but overall a calm and steady experience rather than high suspense."
"Some tension from maze navigation and puzzle challenge, but overall low suspense."
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Value
Game with the same Value vibe
4"Free game with high-quality art and story offers good value for time invested."
"Free game with rich story and content offers good value for time invested."
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Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus on exploration and puzzle solving."
"No combat or destructive gameplay; focus on exploration and puzzle solving."
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Survival
Game with the same Survival vibe
-4"No survival mechanics or threat avoidance; stable gameplay environment."
"No survival mechanics or threat avoidance; stable gameplay environment."
Last update: 10/07/2026