Kuroinu Redux similar games & best alternatives

Kuroinu Redux

PC (Microsoft Windows) • 2023

Should you play it?

Desperate to end a bloody war, the Seven Shields Alliance—led by an elven goddess incarnate—seek out the assistance of the protagonist Vult and his Black Dog Mercenaries. He turns on them and takes control in this visual novel story of betrayal.

What works
  • Rich dark fantasy narrative with complex characters
  • Extensive adult content and multiple endings
  • High-quality voice acting
  • Large volume of story content (20+ hours)
  • Official localization and steam availability
Things to keep in mind
  • Requires external patch for full uncensored content
  • Linear gameplay with minimal interactivity
  • Disturbing and heavy themes not suitable for all players
  • Outdated art style and resolution
  • Translation quality issues reported

What to play next

Top picks

Games that feel the closest overall

  • Nope Nope Nurses

  • Saimin Gakushū: Secret Desire

  • CLICKOLDING

  • Her Lie I Tried To Believe

  • Night Shift Nurses

  • The Song of Saya

  • Kimi to Kanojo no LILYVAGANZA

  • Grisaia Phantom Trigger Vol.1

  • Your amazing T-Gotchi!

Hidden Gems

Less popular games with surprisingly high similarity

  • Kimi to Kanojo no LILYVAGANZA

  • Grisaia Phantom Trigger Vol.1

  • Your amazing T-Gotchi!

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    Drakensang: The River of Time

  • Story

    Choice of the Deathless

  • Violence

    Terror At Oakheart

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Kuroinu Redux: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Strategy, Experimenting, Competence, Survival. Here, the score leans higher than usual among comparable games on Leadership, Domination, Violence.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    -3

    "Gameplay is mostly linear visual novel with limited player choices affecting story branches; players follow preset narrative paths."

    Capsule for the 9th day:第九日 the 9th day:第九日

    "Gameplay is mostly linear with limited player choices affecting only minor story branches; players follow a preset narrative path."

  • Competence

    Game with the same Competence vibe

    -4

    "Gameplay consists mainly of reading and clicking through dialogue with minimal skill or challenge."

    Capsule for NEKOPARA Vol. 2 NEKOPARA Vol. 2

    "Minimal gameplay mechanics beyond reading and making simple dialogue choices; no skill challenges or technical mastery required."

  • Competition

    Game with the same Competition vibe

    -5

    "No competitive elements or comparison with other players; experience is solitary and narrative-focused."

    Capsule for 月夜下的紅茶杯 ~ Blacktea With Moon 月夜下的紅茶杯 ~ Blacktea With Moon

    "No competitive elements or player versus player features; experience is solitary and narrative-focused."

  • Continuation

    Game with the same Continuation vibe

    2

    "Long playtime (~20-30 hours), multiple endings, and branching storylines encourage continued play, but slow pacing and grind reduce engagement for some."

    Capsule for Legend Of Mercy 神医魔导 Legend Of Mercy 神医魔导

    "Long visual novel with 20+ hours of content and multiple endings encourages extended play, though some find it emotionally taxing."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Single-player visual novel with no multiplayer or cooperative gameplay."

    Capsule for OZMAFIA!! OZMAFIA!!

    "Single-player visual novel with no multiplayer or cooperative gameplay."

  • Creativity

    Game with the same Creativity vibe

    -2

    "Players do not create or modify content; the experience is consuming a fixed story with no customization or building."

    Capsule for 恋爱关系/Romance 恋爱关系/Romance

    "Players cannot create or modify content; experience is consuming predefined story and scenes."

  • Domination

    Game with the same Domination vibe

    4

    "Narrative involves exerting control over the female character, including morally questionable actions, reflecting dominance themes."

    Capsule for Our End of the World Our End of the World

    "Narrative centers on themes of conquest, betrayal, and domination; player character exerts control over others in story."

  • Escapism

    Game with the same Escapism vibe

    4

    "The dark fantasy setting and adult content provide strong escapism from real life."

    Capsule for Dungeon's Legion Dungeon's Legion

    "Dark fantasy setting and mature themes provide strong escapism from real life, though some players find it emotionally disturbing."

  • Expectation

    Game with the same Expectation vibe

    -3

    "Players engage voluntarily for niche adult content and story; no indication of obligation or pressure."

    Capsule for Terrible Laboratory Terrible Laboratory

    "Players engage voluntarily for niche adult content and story; no indication of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    -3

    "Gameplay is mostly linear with limited experimentation; choices have minor effects and no branching paths."

    Capsule for Voices from the Sea Voices from the Sea

    "Gameplay is straightforward with limited branching; little incentive or opportunity to experiment with mechanics."

  • Exploration

    Game with the same Exploration vibe

    -4

    "Linear story progression with no open-world or exploratory elements."

    Capsule for Wish Wish

    "Story progression is linear with no open world or exploratory elements; players follow a fixed narrative path."

  • Expression

    Game with the same Expression vibe

    -4

    "No character or environment customization; presentation is fixed by developers."

    Capsule for Dagon: by H. P. Lovecraft Dagon: by H. P. Lovecraft

    "No character customization or environment modification; presentation is fixed by developers."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Set in a high fantasy world with elves, dwarves, magic, and mythical creatures; strong fictional narrative."

    Capsule for Drakensang: The River of Time Drakensang: The River of Time

    "Strong dark fantasy setting with elves, magic, and mythical creatures; highly imaginative and fictional."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; experience is solitary."

    Capsule for Demon Hunter 2: New Chapter Demon Hunter 2: New Chapter

    "No social or community features; experience is solitary."

  • Growth

    Game with the same Growth vibe

    1

    "Some personal development through narrative choices and character understanding, but limited skill growth."

    Capsule for Highschool Romance Highschool Romance

    "Some narrative development and character arcs provide limited personal growth or learning through story."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary visual novel with no physical activity or health-related gameplay."

    Capsule for A Night Filled With the Sound of Rain A Night Filled With the Sound of Rain

    "Sedentary visual novel with no physical activity or health-related gameplay."

  • Idle

    Game with the same Idle vibe

    3

    "Short sessions possible; some players use it as a time filler or casual reading experience."

    Capsule for Lynne Lynne

    "Can be played in long sessions with some players using it as a time filler; reading pace is self-directed."

  • Intimacy

    Game with the same Intimacy vibe

    2

    "Narrative emphasizes deep character relationships and emotional bonds, though social interaction is limited to story."

    Capsule for 古剑奇谭(GuJian) 古剑奇谭(GuJian)

    "Narrative includes intimate and adult themes, but social interaction is limited to player-character relationships."

  • Leadership

    Game with the same Leadership vibe

    4

    "Players lead and manage a mercenary company, making strategic and tactical decisions."

    Capsule for Battle Brothers Battle Brothers

    "Player character leads a mercenary group and establishes a dominative regime in story."

  • Progression

    Game with the same Progression vibe

    1

    "Some progression through unlocking CG scenes and achievements, but no complex upgrade systems."

    Capsule for Sakura Agent Sakura Agent

    "Some progression through story and unlocking CGs, but no traditional item or upgrade systems."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "The game’s dark, intense themes create emotional tension rather than relaxation or flow."

    Capsule for MAMIYA MAMIYA

    "Dark and disturbing themes create tension and emotional strain rather than relaxation or flow."

  • Sensation

    Game with the same Sensation vibe

    3

    "Visual and auditory stimulation through detailed art, animations, and voice acting enhance sensory experience."

    Capsule for Night Shift Nurses Night Shift Nurses

    "Visual and auditory elements including detailed artwork and voice acting provide sensory stimulation."

  • Status

    Game with the same Status vibe

    -4

    "No social recognition or status systems; achievements are personal and not publicly ranked."

    Capsule for They Are Billions They Are Billions

    "No social recognition or status systems; achievements are personal and not publicly ranked."

  • Story

    Game with the same Story vibe

    5

    "Strong narrative immersion with complex characters, plot, and meaningful choices."

    Capsule for Choice of the Deathless Choice of the Deathless

    "Strong emphasis on narrative immersion with complex characters and dark plotlines."

  • Strategy

    Game with the same Strategy vibe

    -4

    "No strategic or problem-solving gameplay; choices are simple and have limited impact."

    Capsule for Once in Yaissor Once in Yaissor

    "No strategic or problem-solving gameplay; choices have limited impact and no complex planning required."

  • Thrill

    Game with the same Thrill vibe

    3

    "Creates suspense and emotional tension through dark themes and atmosphere."

    Capsule for the static speaks my name the static speaks my name

    "Dark and shocking content creates suspense and emotional intensity for players who engage with it."

  • Value

    Game with the same Value vibe

    2

    "Generally considered good value for fans of the genre, though some note content could be expanded."

    Capsule for TRATRITLE TRATRITLE

    "Large volume of content and voice acting provide good value for fans of the genre despite censorship issues."

  • Violence

    Game with the same Violence vibe

    5

    "Game features graphic gore, brutal kills, and combat against monsters; violence is a core theme."

    Capsule for Terror At Oakheart Terror At Oakheart

    "Game features graphic depictions of violence, sexual assault, and domination as core themes."

  • Survival

    Game with the same Survival vibe

    3

    "Story involves threat and survival tension, though no gameplay mechanics for survival."

    Capsule for The Night Fisherman The Night Fisherman

    "Story involves overcoming threats and conquest, though no gameplay mechanics for survival."

Last update: 10/07/2026