Lost Memories 3 Side Stories similar games & best alternatives
Should you play it?
Important note: Use the modifier to modify the data in the game will be judged cheating, the penalty is life-long ban on running the game! The game moderate liver injury, clearance time at least 200 hours, before you buy it must be estimated whether the body can bear it. Is your liver OK?
What works
- Deep eastern fantasy atmosphere
- Expands lore of main series
- Varied activities including side quests and collectibles
- Appeals to fans of classic turn-based rpgs
- Free initial release period
Things to keep in mind
- Numerous bugs and balance issues
- Outdated graphics and interface
- No official localization outside chinese
- Frustrating difficulty spikes and grinding
- Marketing approach perceived as misleading or poor value
What to play next
Top picks
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Hidden Gems
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Similarity map
Explore nearby similar games and see why they’re close.
Lost Memories 3 Side Stories: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Violence, Cooperation, Survival. It leans lower than usual among comparable games on Value, Thrill, Competence.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
2"Players explore environments and choose where to zoom in to progress, allowing some control over actions."
"Players can explore new locations and choose how to approach battles and quests, indicating some control over actions."
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Competence
Game with the same Competence vibe
1"Game involves skillful navigation, puzzle solving, and combat, but some bugs and inconsistent mechanics reduce the sense of mastery."
"Game involves skill in turn-based combat and equipment management, but balance issues and bugs reduce the sense of mastery."
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Competition
Game with the same Competition vibe
-5"No evidence of competitive or ranked modes; gameplay is single-player and focused on personal progress."
"No evidence of competitive or ranked modes; gameplay is single-player RPG focused on personal progress."
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Continuation
Game with the same Continuation vibe
3"Many players report long play sessions, habitual grinding, and repeated engagement despite frustrations."
"Some players mention long playtime and grinding, indicating habitual engagement despite frustrations."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative elements mentioned."
"Single-player experience with no multiplayer or cooperative elements mentioned."
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Creativity
Game with the same Creativity vibe
1"Players can explore and make choices affecting story outcomes, but gameplay follows established RPG Maker conventions."
"Players can customize equipment and develop characters, but overall gameplay follows established RPG Maker conventions."
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Domination
Game with the same Domination vibe
-5"No indication of exerting control or superiority over others; gameplay is individual and narrative-driven."
"No indication of exerting control or superiority over others; gameplay is solitary and narrative-driven."
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Escapism
Game with the same Escapism vibe
3"Players use the game as a form of immersive fantasy escape and stress relief."
"Players use the game to immerse in a fantasy world and escape real-life stress, as indicated by some reviews."
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Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily for enjoyment and exploration rather than obligation or pressure."
"Players engage voluntarily for enjoyment and exploration rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
2"Some experimentation with abilities and combat tactics is possible, though limited by short length and linear design."
"Some experimentation with equipment and strategies is possible, though limited by bugs and design."
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Exploration
Game with the same Exploration vibe
4"Game encourages discovery of new areas, hidden items, and lore through exploration of complex environments."
"Game emphasizes discovering new locations, side stories, and collecting items within the RPG world."
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Expression
Game with the same Expression vibe
1"Limited character customization and equipment options allow some self-expression but within narrow constraints."
"Limited character customization and equipment choices allow some personal expression."
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Fantasy
Game with the same Fantasy vibe
4"Set in a dark fantasy world with fictional lore and combat mechanics emphasizing an imaginative setting."
"Set in an eastern fantasy RPG world with turn-based combat and fictional storylines."
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Fellowship
Game with the same Fellowship vibe
-4"No social or community features; primarily a solo experience."
"No social or community features; primarily a solo experience."
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Growth
Game with the same Growth vibe
3"Players develop characters through skill trees and level progression, learning game mechanics over time."
"Players develop characters through leveling and equipment upgrades, learning game mechanics over time."
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Health
Game with the same Health vibe
-4"Typical sedentary gameplay with no physical activity; long sessions and grind may encourage unhealthy habits."
"Game is sedentary with no physical activity; some players mention excessive grinding that may be unhealthy."
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Idle
Game with the same Idle vibe
-3"Requires focused attention due to challenging combat and exploration; not suited for casual or background play."
"Requires focused attention due to turn-based combat and exploration; not suited for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-4"No evidence of forming close relationships or social bonding within the game."
"No evidence of forming close relationships or social bonding within the game."
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Leadership
Game with the same Leadership vibe
-4"No leadership or group management roles; gameplay is individual and story-driven."
"No leadership or group management elements; gameplay is individual and narrative-focused."
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Progression
Game with the same Progression vibe
4"Strong emphasis on leveling up, unlocking skills, acquiring equipment, and completing quests."
"Strong emphasis on leveling up, collecting equipment, and progressing through story and side quests."
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Relaxation
Game with the same Relaxation vibe
0"Mixed reports: some find it relaxing and humorous, others find difficulty spikes and bugs stressful."
"Mixed reports: some find it relaxing, others frustrated by bugs and difficulty spikes."
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Sensation
Game with the same Sensation vibe
1"Visuals and music provide moderate sensory stimulation but are somewhat dated."
"Old-school sprite visuals and music provide moderate sensory stimulation but are considered outdated by some."
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Status
Game with the same Status vibe
-5"No social status or recognition systems; gameplay is personal and low visibility."
"No social recognition or status systems; gameplay is solitary without public visibility."
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Story
Game with the same Story vibe
3"Narrative-driven with a main plot and many side quests, though some find the story uneven or secondary to gameplay."
"Narrative-driven with side stories expanding the main series lore, appealing to fans of the franchise."
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Strategy
Game with the same Strategy vibe
2"Turn-based combat requires some tactical thinking, though battles are generally straightforward."
"Turn-based combat and equipment choices require some planning and tactical thinking."
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Thrill
Game with the same Thrill vibe
0"Gameplay involves some challenge but lacks significant suspense or risk elements."
"Gameplay includes some challenge but also frustration; no strong evidence of suspense or thrill."
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Value
Game with the same Value vibe
-2"Mixed opinions on value; short length and bugs reduce perceived payoff."
"Mixed opinions on value; some criticize bugs, balance issues, and marketing approach reducing perceived worth."
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Violence
Game with the same Violence vibe
3"Combat involves defeating monsters and bosses with attacks and skills; typical RPG violence."
"Combat involves defeating enemies and bosses, typical of RPG battles with moderate violence."
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Survival
Game with the same Survival vibe
1"Players must manage health and resources to survive battles, but no extreme survival mechanics."
"Players manage resources and character health to survive battles, though not a primary survival game."
Last update: 09/07/2026