New York Mysteries: The Lantern of Souls Collector's Edition similar games & best alternatives
Should you play it?
As a journalist, Laura James is again brought in to investigate a strange murder. What starts as a routine investigation quickly takes a dark turn. New York Mysteries: The Lantern of Souls is an adventurous hidden object game with puzzles and mini-games.
What works
- Engaging supernatural detective story
- Well-designed puzzles and minigames
- Good graphics and voice acting
- Multiple difficulty levels and helpful hints
- Bonus chapter and collectibles add replay value
Things to keep in mind
- Some puzzles rely on trial and error or illogical solutions
- Backtracking can be excessive and tedious
- Story sometimes feels disjointed or underdeveloped
- Minor bugs reported in bonus chapter
- Advertisements for other games can be intrusive
What to play next
Top picks
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Hector: Badge of Carnage - Full Series
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Riven (1997)
Hidden Gems
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Similarity map
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New York Mysteries: The Lantern of Souls Collector's Edition: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Continuation. It leans lower than usual among comparable games on Survival, Violence.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore locations, find and use items logically, with some puzzle solving and choice in approach."
"Players have freedom to explore locations via map and choose difficulty; puzzles require player decisions and item combinations."
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Competence
Game with the same Competence vibe
2"Puzzles and mini-games provide moderate challenge requiring problem solving and some skill, but are generally accessible and not overly difficult."
"Puzzles and minigames provide moderate challenge; some users find them easy or simplistic, but still require problem solving."
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Competition
Game with the same Competition vibe
-5"No competitive elements; gameplay is single-player, story-driven without player comparison."
"No competitive elements or player comparison; gameplay is single-player and story-driven."
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Continuation
Game with the same Continuation vibe
3"Players report engaging story and puzzles that encourage extended play sessions and replay value."
"Players report engaging story and puzzles that encourage extended play sessions and completion of collectibles."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no multiplayer or cooperative gameplay."
"Entirely single-player experience with no multiplayer or cooperative gameplay."
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Creativity
Game with the same Creativity vibe
2"Players combine items and solve puzzles creatively; limited customization or building."
"Players combine items and solve puzzles creatively; some customization in approach to puzzles."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; purely individual experience."
"No elements of exerting control or superiority over others; purely individual experience."
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Escapism
Game with the same Escapism vibe
4"Players use the game to immerse themselves in a detective story and escape real life through narrative and puzzles."
"Players use the game to immerse in a supernatural detective story, escaping real life through narrative and puzzles."
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Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily for enjoyment and interest; no indication of obligation or external pressure."
"Players engage voluntarily for enjoyment and interest; no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
2"Game encourages trying different item uses and puzzle solutions, but overall mechanics remain consistent."
"Game encourages trying different puzzle solutions and item uses, though some routines are repeated."
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Exploration
Game with the same Exploration vibe
3"Game features multiple locations in 1950s New York with backtracking and discovery."
"Players explore multiple locations in 1940s New York with map fast travel; some backtracking noted but new areas unlocked."
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Expression
Game with the same Expression vibe
-4"Limited customization; players cannot modify characters or environments beyond puzzle completion."
"Limited customization; players do not modify characters or environments beyond puzzle interactions."
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Fantasy
Game with the same Fantasy vibe
4"Game features supernatural elements, death gods, and imaginative fiction beyond realistic detective scenarios."
"Game features supernatural elements, undead, and a secret order, blending detective fiction with fantasy."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; strictly single-player narrative experience."
"No social or community features; strictly single-player narrative experience."
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Growth
Game with the same Growth vibe
2"Players develop puzzle-solving skills and progress through story."
"Players develop puzzle-solving skills and progress through story; some learning curve in item combinations."
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Health
Game with the same Health vibe
-5"Sedentary gameplay typical of hidden object and puzzle adventure games."
"Sedentary gameplay typical of hidden object and puzzle adventure games."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to solve puzzles and progress; not suitable for passive or background play."
"Requires focused attention to solve puzzles and progress; not suitable for passive or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No close social interactions or relationship building; solitary narrative experience."
"No close social interactions or relationship building; story-driven but solitary experience."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; player acts independently."
"No leadership or group management elements; player acts independently."
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Progression
Game with the same Progression vibe
3"Players collect items, achievements, and unlock bonus chapters, showing clear progression."
"Players collect items, achievements, and unlock bonus chapters, showing clear progression."
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Relaxation
Game with the same Relaxation vibe
2"Gameplay balances challenge and flow, but some tension and difficulty spikes exist; overall moderately relaxing."
"Generally relaxing gameplay with moderate challenge; some frustration reported but overall flow maintained."
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Sensation
Game with the same Sensation vibe
2"Visuals and sound design contribute to atmosphere and immersion, though not highly stimulating."
"Visuals and audio are well done but not highly stimulating; atmosphere supports immersion without sensory overload."
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Status
Game with the same Status vibe
-5"No social recognition or ranking systems; achievements are personal milestones."
"No social recognition or ranking systems; achievements are personal milestones."
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Story
Game with the same Story vibe
4"Strong narrative focus with detective mystery, character interactions, and plot development."
"Strong narrative focus with engaging detective and supernatural plot; story praised though some find it less polished."
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Strategy
Game with the same Strategy vibe
2"Puzzles require logical thinking and planning; some trial and error but mostly reasoning."
"Puzzles require logical thinking and planning; some trial and error noted but overall mental challenge present."
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Thrill
Game with the same Thrill vibe
1"Some suspense in story and puzzles, but overall low risk and tension."
"Some suspense from story and puzzles, but overall low tension and mild thrills."
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Value
Game with the same Value vibe
3"Generally considered good value for price, especially on sale; decent length and content for cost."
"Generally considered good value especially when purchased on sale; content length and extras appreciated."
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Violence
Game with the same Violence vibe
-3"Minimal violence; focus on investigation and puzzle solving rather than combat or destruction."
"Minimal violence; focus on puzzle solving and investigation rather than combat or destruction."
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Survival
Game with the same Survival vibe
-4"No survival mechanics or threat avoidance; stable gameplay environment."
"No survival mechanics or threat avoidance; stable gameplay environment."
Last update: 12/07/2026