That Which Gave Chase similar games & best alternatives
That Which Gave Chase
2023
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Quick resume
A first-person dog sledding thriller. Play as a sled dog musher hired to transport a scientist deep into the unforgiving wastes of the arctic.
Global score
92/100
Genres
Action, Adventure, Indie
Similar games
Pros
- Unique atmospheric horror experience
- Engaging dog sledding mechanics
- Strong sound design and visuals
- Intriguing and mysterious narrative
- Short and focused gameplay
Cons
- Story can be confusing and vague
- Some frustrating control moments
- Limited gameplay depth
- Short length limits replayability
- Minimal accessibility options
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have control over item usage and puzzle solving, but the game is mostly linear with guided progression."
Dreamscapes: The Sandman - Premium Edition
"Players have control over sled navigation and some interaction choices, but the game is mostly linear with guided progression."
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Competence
Game with the same Competence vibe
2"Requires skillful running, hiding, and camera management, but gameplay is mostly trial-and-error with limited combat or complex mechanics."
Outlast 2
"Sledding mechanics require some skill and mastery, especially in chase sequences, but overall gameplay is simple and limited."
-
Competition
Game with the same Competition vibe
-5"No competitive elements; focus is on personal experience and narrative."
White Shadows
"No competitive elements; focus is on personal experience and narrative."
-
Continuation
Game with the same Continuation vibe
1"Short game with some replayability due to multiple endings and secrets, but not designed for long habitual play."
[Bober Bros] The Hole
"Short game with some replay value for story interpretation and secrets, but not designed for long habitual play."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative features."
What Remains of Edith Finch
"Single-player experience with no multiplayer or cooperative features."
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Creativity
Game with the same Creativity vibe
3"Players creatively solve puzzles using character abilities and environmental interactions, including unique dog companion mechanics."
Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™
"Unique dog sledding mechanic and atmospheric storytelling with some player-driven exploration and interpretation."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; cooperative and narrative focused."
Broken Sword 2 - the Smoking Mirror: Remastered (2010)
"No elements of exerting control or superiority over others; cooperative and narrative focused."
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Escapism
Game with the same Escapism vibe
4"Immersive atmosphere and story provide escape into a surreal sci-fi horror world"
Master Reboot
"Strongly immersive atmospheric horror providing escape into a surreal, isolated arctic environment."
-
Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily driven by interest in story and atmosphere rather than obligation."
Vampyr
"Players engage voluntarily driven by interest in atmosphere, story, and unique mechanics rather than obligation."
-
Experimenting
Game with the same Experimenting vibe
2"The game encourages exploration of narrative layers and multiple endings, inviting players to experiment with choices and interpretations."
Hello Charlotte EP3: Childhood's End
"Some exploration and discovery of secrets; narrative encourages interpretation and multiple playthroughs."
-
Exploration
Game with the same Exploration vibe
1"Mostly linear levels with some hidden areas and collectibles; limited but present exploration elements."
Bayonetta
"Mostly linear with some hidden collectibles and minor exploration opportunities."
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Expression
Game with the same Expression vibe
-3"Minimal customization; player can pet characters but no avatar or environment personalization."
NEKOPARA Vol. 0
"Limited customization; players can pet dogs but no avatar or environment personalization."
-
Fantasy
Game with the same Fantasy vibe
3"Features a surreal, psychological horror narrative with supernatural and mysterious elements beyond realistic experience."
At Home Alone
"Surreal, psychological horror narrative with eldritch and supernatural themes beyond realistic experience."
-
Fellowship
Game with the same Fellowship vibe
-5"Solo experience with minimal social interaction or community involvement."
ENDER LILIES: Quietus of the Knights
"Solo experience with minimal social interaction or community involvement."
-
Growth
Game with the same Growth vibe
1"Some personal development through narrative choices and character understanding, but limited skill growth."
Highschool Romance
"Some learning curve in sled control and narrative interpretation, but limited skill development overall."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity elements."
Sultan's Game
"Sedentary gameplay with no physical activity elements."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention on reading and navigation; not suitable for background play."
In Other Waters
"Requires focused attention due to navigation and narrative, not suitable for background play."
-
Intimacy
Game with the same Intimacy vibe
-4"Minimal social connection; emotional engagement is with narrative rather than other players."
Layers of Fear
"Minimal social connection; emotional engagement is with narrative and dogs rather than other players."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements."
High On Life
"No leadership or group management elements."
-
Progression
Game with the same Progression vibe
1"Some item collection and story progression but limited upgrades or accumulation."
9 Childs Street
"Some item collection and story progression, but no extensive upgrades or accumulation."
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Relaxation
Game with the same Relaxation vibe
2"Atmospheric and immersive experience with moments of calm and tension release."
DARQ: Complete Edition
"Atmospheric and immersive with moments of tension balanced by calm sledding sequences."
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Sensation
Game with the same Sensation vibe
3"Strong sensory stimulation through sound design, music, and visual atmosphere."
Silence of the Sleep
"Strong sensory stimulation through sound design, visual style, and emotional atmosphere."
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Status
Game with the same Status vibe
-5"No social recognition or ranking systems."
Trover Saves the Universe
"No social recognition or ranking systems."
-
Story
Game with the same Story vibe
4"Narrative-driven with a clear plot, characters, and horror story progression."
Murder House
"Narrative-driven with strong emphasis on atmosphere, mystery, and psychological horror."
-
Strategy
Game with the same Strategy vibe
0"Minimal strategic or complex problem-solving elements; mostly straightforward tasks."
Wattam
"Minimal strategic or problem-solving elements; mostly straightforward navigation and interaction."
-
Thrill
Game with the same Thrill vibe
3"Tense moments and suspenseful encounters provide excitement and adrenaline."
Prey
"Tense moments and suspenseful sequences create feelings of anxiety and relief."
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Value
Game with the same Value vibe
3"Generally considered good value for price given the impactful narrative and unique experience."
[Bober Bros] The Hole
"Good perceived value for price considering unique atmosphere and narrative experience."
-
Violence
Game with the same Violence vibe
-2"Some combat elements (shooting enemies), but focus is on rescue and avoidance rather than destruction."
PIXELMAN
"Some shooting elements present but limited and not central; more focused on survival and atmosphere."
-
Survival
Game with the same Survival vibe
2"Some elements of avoiding hazards and navigating dangerous terrain, but no complex survival mechanics."
Scanner Sombre
"Elements of survival through navigation, avoiding hazards, and managing sled stability."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. It leans lower than usual among comparable games on Violence, Strategy, Progression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026