Lost Grimoires: Stolen Kingdom similar games & best alternatives
Should you play it?
Master alchemy to heal the kingdom!
What works
- Beautiful hand-painted fantasy artwork
- Engaging and accessible alchemy puzzle mechanic
- Relaxing and atmospheric music
- Adjustable difficulty and hint system
- Polished hidden object and puzzle design
Things to keep in mind
- Short playtime with limited replayability
- Linear progression with no backtracking
- Mediocre voice acting and animation quality
- Repetitive puzzle elements especially alchemy mini-games
- No multiplayer or social features
What to play next
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
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Similarity map
Explore nearby similar games and see why they’re close.
Lost Grimoires: Stolen Kingdom: A very typical example of its motivational profile. Motivations that often define this kind of title include Strategy, Survival, Violence, Competence. Here, the score leans higher than usual among comparable games on Fantasy. It leans lower than usual among comparable games on Intimacy, Continuation.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
3"Players have control over character movement and puzzle solving with some freedom to explore and backtrack, though the game is relatively linear."
"Players can customize difficulty settings and choose puzzle approaches, but gameplay is mostly linear with limited backtracking."
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Competence
Game with the same Competence vibe
2"Puzzles and hidden object scenes provide light to moderate challenge with feedback, but overall difficulty is low and accessible."
"Puzzles and hidden object scenes provide some challenge, but overall difficulty is low and accessible to newcomers."
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Competition
Game with the same Competition vibe
-4"Game focuses on single-player experience without competitive elements or leaderboards."
"Game focuses on single-player experience without competitive elements or leaderboards."
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Continuation
Game with the same Continuation vibe
-3"Short game length (~2-4 hours), low replay value, and no bonus chapters reduce habitual or extended play."
"Short playtime (2-4 hours), limited replayability, and no bonus chapters reduce long-term engagement."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative or multiplayer features."
"Entirely single-player with no cooperative or multiplayer features."
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Creativity
Game with the same Creativity vibe
3"Players engage in crafting and alchemy systems, and puzzle solutions often require creative problem solving."
"Inclusion of alchemy mini-games and varied puzzle types adds creative gameplay beyond standard hidden object mechanics."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; cooperative and individual play only."
"No elements of exerting control or superiority over others; cooperative and individual play only."
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Escapism
Game with the same Escapism vibe
4"Fantasy setting and immersive puzzles provide a strong escape from real life."
"Fantasy setting and immersive puzzles provide a relaxing escape from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for casual enjoyment without obligation or external pressure."
"Players engage voluntarily for casual enjoyment without obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
2"Some experimentation with powers and puzzle solving approaches, but mostly follows established hidden object gameplay."
"Some puzzle variety and alchemy experimentation, but largely follows established hidden object game formulas."
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Exploration
Game with the same Exploration vibe
1"Exploration is limited to a few locations revisited multiple times, with some backtracking."
"Exploration is limited and linear with locked areas preventing backtracking, but includes multiple distinct scenes."
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Expression
Game with the same Expression vibe
-3"Limited customization; players experience preset characters and story without personal expression."
"Minimal character customization; players experience preset story and visuals without personal expression."
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Fantasy
Game with the same Fantasy vibe
5"Strong fantasy setting with dream worlds, alchemy, and magical elements."
"Strong fantasy theme with alchemy, magical artifacts, and a mystical kingdom setting."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; strictly a solo experience."
"No social or community features; strictly a solo experience."
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Growth
Game with the same Growth vibe
1"Some learning through puzzles and mechanics, but overall low difficulty limits deep skill development."
"Some learning through puzzles and alchemy mechanics, but overall low complexity limits deep skill development."
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Health
Game with the same Health vibe
-5"Sedentary gameplay typical of hidden object games with no physical activity."
"Sedentary gameplay typical of hidden object games with no physical activity."
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Idle
Game with the same Idle vibe
-4"Requires focused attention to puzzles and story; not designed for background or idle play."
"Requires focused attention to puzzles and scenes; not designed for background or idle play."
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Intimacy
Game with the same Intimacy vibe
-5"No meaningful social or emotional connections formed within gameplay."
"No meaningful social or emotional connections formed through gameplay."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player narrative only."
"No leadership or group management roles; single-player narrative only."
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Progression
Game with the same Progression vibe
3"Progression through collecting items, unlocking new areas, and solving puzzles."
"Progression through story, unlocking puzzles, collecting items, and crafting potions."
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Relaxation
Game with the same Relaxation vibe
4"Calm, soothing music and atmosphere create a relaxing experience."
"Gentle difficulty and atmospheric music create a relaxing and low-stress experience."
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Sensation
Game with the same Sensation vibe
2"Pleasant visuals and music provide mild sensory stimulation without intense excitement."
"Pleasant visuals and music provide moderate sensory stimulation without intense excitement."
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Status
Game with the same Status vibe
-5"No social recognition or status systems present."
"No social recognition or status systems present."
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Story
Game with the same Story vibe
3"Simple but engaging narrative with a fantasy storyline and character development."
"Engaging fantasy narrative with character development and plot twists, though not groundbreaking."
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Strategy
Game with the same Strategy vibe
1"Puzzles require some problem solving but are generally straightforward and low in complexity."
"Puzzles require some problem solving but are generally straightforward and low in complexity."
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Thrill
Game with the same Thrill vibe
-2"Low suspense or risk; gameplay is calm and predictable."
"Low suspense and risk; gameplay is calm and predictable."
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Value
Game with the same Value vibe
1"Good value for fans of the genre, especially on sale, though short length noted as a downside."
"Good value for fans of the genre especially on sale; short length limits value at full price."
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Violence
Game with the same Violence vibe
-5"No violent gameplay; focus on exploration and puzzle solving."
"No violent gameplay; focus on puzzle solving and exploration."
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Survival
Game with the same Survival vibe
-5"No survival or threat avoidance mechanics; stable and safe game environment."
"No survival or threat avoidance mechanics; stable and safe game environment."
Last update: 09/07/2026